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Pike 8.1: Changes since Pike 8.0 (scratch area for future release notes) 
---------------------------------------------------------------------- 
 
New language features 
--------------------- 
 
o Unlimited character constant size. 
 
  There is no longer any limit to the size of character constants, 
  e.g. 'acdefghijk' creates the bignum 0x61636465666768696a6b. 
 
o 'auto' type added. 
 
  This is much like a strict typed mixed. The actual type is deduced 
  compile-time. 
 
  Typical use is as the type for variables in foreach when looping over 
  complexly typed values, or as the type in macro-defined functions and 
  similar. 
 
  auto can be used as return type for a function, it will be the 
  logical or of all the types of the return statements in the 
  function. 
 
o typeof(X) can now be used as a type. 
 
  The main use case is in macros, but it might be useful for other 
  things as well (as an example in a typedef). 
 
  typedef typeof(Val.true)|typeof(Val.false) bool; 
 
  typeof, when used like this, behaves very much like the C++ 
  decltype() expression. 
 
o Random rewrite 
 
  The random functions have been rewritten to ensure security by 
  default. random_string() and random() now get their data directly 
  from the operating system random generator, i.e. /dev/urandom on 
  most unixen. This is about half the speed compared with the 
  random_string function in Pike 8.0, but is now as secure as the 
  system random generator. 
 
  For consumers of random data that have additional requirements, 
  different random generators are exposed in the new module 
  Random. The module has the following generators: 
 
  - Random.Interface 
 
    This is not actually a generator, but an interface class that is 
    inherited into all the other generators. It contains code that can 
    turn the output from the random_string method into random numbers 
    with different limits without introducing bias. It also contains 
    code for all the different variants of random() on different 
    types. This is currently not possible to implement in Pike code, 
    as the typing is too complicated and it is not possible to access 
    private/protected _random methods in objects. 
 
  - Random.System 
 
    This generator maps directly on top of the system random 
    generator. This is the default generator used for random() and 
    random_string(). 
 
  - Random.Deterministic 
 
    This generator creates the same sequence of random numbers for a 
    given seed, with good pseudo random properties. 
 
  - Random.Hardware 
 
    This generator accesses the hardware random generator, when 
    available. 
 
  - Random.Fast 
 
    This generator takes entropy from the Random.System, but feeds 
    it into a cryptographic pseudo random number generator to be 
    able to output data fast. This is not the default random number 
    generator to avoid loading crypto code on every startup. 
 
  Comparing the different generators with each other gives the 
  following approximate speeds on a Linux system with hardware 
  random support: 
 
    Random.System           1.0 
    Pike 8.0 random_string  0.45 
    Random.Hardware         0.25 
    Random.Fast             0.20 
    Random.Deterministic    0.20 
 
  Objects implementing the _random lfun now get two arguments, the 
  current random_string() and random() functions. This is convenient 
  for C-level functions that doesn't have to look up functions 
  themselves. Note that it is possible for a user to replace these 
  with non-conforming functions (returning values of the wrong type, 
  strings of the wrong length or shift size, and values outside the 
  given range) or even non-functions. 
 
  All code in Pike that uses random now uses the current random 
  functions (though in some cases fixed at object creation). This 
  allows for repeatable results if the random functions are replaced 
  with a deterministic random generator, such as 
  Random.Deterministic. Example: 
 
    Random.Deterministic rnd = Random.Deterministic( seed ); 
    add_constant( "random_string", rnd->random_string ); 
    add_constant( "random", rnd->random ); 
 
 
Incompatible changes 
-------------------- 
 
o Gz.crc32 now only returns positive results. 
 
 
Removed features and modules 
---------------------------- 
 
o Compatibility for Pike versions before 7.8 is no longer available. 
 
o GTK1 library is deprecated, so glue code is removed. 
 
 
New modules 
----------- 
 
o ADT.Scheduler 
o ADT.TreeScheduler 
o Filesystem.Zip 
o Stdio.FakePipe 
o Parser.Markdown 
 
o Crypto.Checksum 
 
  This module collect non-cryptographic checksums. Support for crc32, 
  adler32 and Castagnoli CRC (CRC32C). 
 
o Protocols.HTTP2 
o Bittorrent.DHT 
o MsgPack 
 
 
New features 
------------ 
 
o Gmp.mpf is now implemented using gmpf if the library is available. 
 
 
C-level API changes 
------------------- 
 
o The contract for functions is now changed so that a function is no 
  longer required to clean the stack. The topmost value of the stack 
  will be regarded as the return value and the rest of the items on 
  the stack, compared to before the function arguments were pushed, 
  will be popped and discarded. Efuns still have to clean their stack 
  as previously. 
 
o Removed add_function, pike_add_function, pike_add_function2, 
  simple_add_variable, map_variable and MAP_VARIABLE. This removes the 
  remaining few API:s where text types were used. Use ADD_FUNCTION and 
  PIKE_MAP_VARIABLE instead. 
 
o Removed the functions my_rand and my_srand. Use the random functions 
  on the stack for _random lfuns, the push_random_string or look up 
  the random function from get_builtin_constants(). For deterministic 
  pseudo random, create a private Random.Deterministic object. 
 
 
Building and installing 
----------------------- 
 
o GMP 4.1 or later is now required. 
 
o C99 assumed 
 
  The configure tests will not check for functions defined in C99 
  anymore and C99 compiler support is assumed.