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// $Id: System.pmod,v 1.3 2002/02/21 05:29:13 per-bash Exp $ 
// this module is to allow the system module to be called system. 
 
inherit _system; 
 
constant Timer = __builtin.Timer; 
constant Time  = __builtin.Time; 
 
/*! @class Timer 
 *! 
 *! @decl static void create( int|void fast ) 
 *!   Create a new timer object. The timer keeps track of relative time 
 *!   with sub-second precision. 
 *!    
 *!   If fast is specified, the timer will not do system calls to get 
 *!   the current time but instead use the one maintained by pike. This 
 *!   will result in faster but somewhat more inexact timekeeping.  
 *!   Also, if your program never utilizes the pike event loop the pike 
 *!   maintained current time never change. 
 *! 
 *! @decl float get() 
 *!   Return the time in seconds since the last time get was created.  
 *!   The first time this method is called the time since the object 
 *!   was created is returned instead. 
 *!    
 *! @endclass 
 */ 
 
 
 
/*! @class Time 
 *! 
 *! The current time as a structure containing a sec and a usec 
 *! member. 
 *! 
 *! @decl static void create( int fast ); 
 *! 
 *! If fast is true, do not request a new time from the system, 
 *! instead use the global current time variable. 
 *! 
 *! This will only work in callbacks, but can save significant amounts 
 *! of CPU. 
 *! 
 *! @decl int sec; 
 *! @decl int usec; 
 *! 
 *!   The number of seconds and microseconds since the epoch and the 
 *!   last whole second, respectively. (See also @[efun::time()]) 
 *! 
 *!   Please note that these variables will continually update when 
 *!   they are requested, there is no need to create new Time() 
 *!   objects. 
 *! 
 *! @decl int usec_full; 
 *! 
 *!   The number of microseconds since the epoch. Please note that 
 *!   pike has to have been compiled with bignum support for this 
 *!   variable to contain sensible values. 
 *!    
 *! @endclass 
 */