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/* 
 * Machine code generator for AMD64. 
 */ 
 
#include "operators.h" 
#include "constants.h" 
#include "object.h" 
#include "builtin_functions.h" 
 
 
/* This is defined on windows */ 
#ifdef REG_NONE 
#undef REG_NONE 
#endif 
 
 
/* Register encodings */ 
enum amd64_reg {REG_RAX = 0, REG_RBX = 3, REG_RCX = 1, REG_RDX = 2, 
                                 REG_R8 = 8, REG_R9 = 9, REG_10 = 10, REG_R11 = 11, 
                                 REG_R12 = 12, REG_R13 = 13, REG_R14 = 14, REG_R15 = 15, REG_NONE = 4}; 
 
#define CLEAR_REGS() do {} while (0) 
 
#define PUSH_INT(X) ins_int((INT32)(X), (void (*)(char))add_to_program) 
 
/* 
 * Copies a 32 bit immidiate value to stack 
 * 0xc7 = mov  
 */ 
#define MOV_VAL_TO_RELSTACK(VALUE, OFFSET) do {       \ 
        INT32 off_ = (OFFSET);                                                          \ 
        add_to_program(0xc7);                                                           \ 
          if (off_ < -128 || off_ > 127) {                                      \ 
      add_to_program (0x84);                                                    \ 
      add_to_program (0x24);                                                    \ 
      PUSH_INT (off_);                                                                  \ 
    }                                                                                                   \ 
    else if (off_) {                                                                    \ 
      add_to_program (0x44);                                                    \ 
      add_to_program (0x24);                                                    \ 
      add_to_program (off_);                                                    \ 
    }                                                                                                   \ 
    else {                                                                                              \ 
      add_to_program (0x04);                                                    \ 
      add_to_program (0x24);                                                    \ 
    }                                                                                                   \                        
      PUSH_INT(VALUE);                                                                        \ 
} while(0)                                                                                          \ 
 
 
 
/* 0xe8 = call */ 
#define CALL_RELATIVE(X) do{                                                  \ 
  struct program *p_=Pike_compiler->new_program;                \ 
  add_to_program(0xe8);                                                                 \ 
  add_to_program(0);                                  \ 
  add_to_program(0);                                  \ 
  add_to_program(0);                                  \ 
  add_to_program(0);                                  \ 
  add_to_relocations(p_->num_program-4);                                \ 
  *(INT32 *)(p_->program + p_->num_program - 4)=      \ 
    ((INT32)(X)) - (INT32)(p_->program + p_->num_program);   \ 
}while(0) 
 
static void update_arg1(INT32 value) { 
  MOV_VAL_TO_RELSTACK(value, 0); 
} 
 
static void update_arg2(INT32 value) { 
  MOV_VAL_TO_RELSTACK(value, 4); 
} 
 
 
static enum amd64_reg next_reg; 
static enum amd64_reg sp_reg, fp_reg, mark_sp_reg; 
ptrdiff_t amd64_prev_stored_pc; /* PROG_PC at the last point Pike_fp->pc was updated. */ 
 
 
static void amd64_call_c_function(void *addr) { 
        CALL_RELATIVE(addr); 
        next_reg = REG_RAX; 
        sp_reg = fp_reg = mark_sp_reg = REG_NONE; 
        CLEAR_REGS(); 
} 
 
 
void amd64_update_pc(void) { 
        INT32 tmp = PIKE_PC, disp; 
         
        if (amd64_prev_stored_pc < 0) { 
                enum amd64_reg tmp_reg = alloc_reg (1 << fp_reg); 
                load_fp_reg (1 << tmp_reg); 
#ifdef PIKE_DEBUG 
    if (a_flag >= 60) 
      fprintf (stderr, "pc %d  update pc absolute\n", tmp); 
#endif 
    /* Store the negated pointer to make the relocation displacements 
     * work in the right direction. */ 
    MOV_VAL32_TO_REG (0, tmp_reg); 
    add_to_relocations(PIKE_PC - 4); 
    upd_pointer(PIKE_PC - 4, - (INT32) (tmp + Pike_compiler->new_program->program)); 
    CHECK_VALID_REG (tmp_reg); 
    add_to_program(0xf7);               /* neg tmp_reg */ 
    add_to_program(0xd8 | tmp_reg); 
    MOV_REG_TO_RELADDR (tmp_reg, OFFSETOF (pike_frame, pc), fp_reg); 
    DEALLOC_REG (tmp_reg); 
  } 
  else if ((disp = tmp - ia32_prev_stored_pc)) { 
#ifdef PIKE_DEBUG 
    if (a_flag >= 60) 
      fprintf (stderr, "pc %d  update pc relative: %d\n", tmp, disp); 
#endif 
    load_fp_reg (0); 
    ADD_VAL_TO_RELADDR (disp, OFFSETOF (pike_frame, pc), fp_reg); 
  } 
  else { 
#ifdef PIKE_DEBUG 
    if (a_flag >= 60) 
      fprintf (stderr, "pc %d  update pc - already up-to-date\n", tmp); 
#endif 
  } 
  amd64_prev_stored_pc = tmp; 
} 
 
 
static void maybe_update_pc(void) { 
        static int last_prog_id=-1; 
        static size_t last_num_linenumbers=-1; 
         
        if( 
#ifdef PIKE_DEBUG 
    /* Update the pc more often for the sake of the opcode level trace. */ 
     d_flag || 
#endif 
     (amd64_prev_stored_pc == -1) || 
     last_prog_id != Pike_compiler->new_program->id || 
     last_num_linenumbers != Pike_compiler->new_program->num_linenumbers 
  ) { 
    last_prog_id=Pike_compiler->new_program->id; 
    last_num_linenumbers = Pike_compiler->new_program->num_linenumbers; 
    UPDATE_PC(); 
  } 
} 
 
void ins_f_byte(unsigned int b) { 
         void *addr; 
         b-=F_OFFSET; 
#ifdef PIKE_DEBUG 
      if(b>255) 
                Pike_error("Instruction too big %d\n",b); 
#endif 
      maybe_update_pc(); 
        addr=instrs[b].address; 
        amd64_call_c_function(addr); 
} 
 
void ins_f_byte_with_arg(unsigned int a, INT32 b) { 
        maybe_update_pc(); 
        update_arg1(b); 
        ins_f_byte(a); 
} 
 
void ins_f_byte_with_2_args(unsigned int a, INT32 b, INT32 c) { 
        maybe_update_pc(); 
        update_arg1(b); 
        update_arg2(c); 
        ins_f_byte(a); 
}