12b8c71998-11-03Marcus Comstedt array funcEV = ({ "glEnable", "glDisable", "glShadeModel", "glFrontFace", "glCullFace", "glMatrixMode", "glBegin", }); array funcV = ({ "glLoadIdentity", "glEnd", "glEndList", "glFlush", "glPushMatrix", "glPopMatrix", }); array func_misc = ({ ({"glClearColor", "V+FFFF"}), ({"glFrustum", "VDDDDDD"}), ({"glTranslate", "V!RRR"}), ({"glScale", "V!RRR"}), ({"glRotate", "V!RRRR"}), ({"glLight","VEE@Q"}), ({"glMaterial","VEE@Q"}), ({"glGenLists","II"}), ({"glNewList","VIE"}), ({"glCallList","VI"}), ({"glNormal","V#ZZZ"}), ({"glVertex","V+ZZZ"}), ({"glClear","VB"}), }); mapping func_cat = ([ "VE":funcEV, "V":funcV, ]);