1
  
2
  
3
  
4
  
5
  
6
  
7
  
8
  
9
  
10
  
11
  
12
  
13
  
14
  
15
  
16
  
17
  
18
  
19
  
20
  
21
  
22
  
23
  
24
  
25
  
26
  
27
  
28
  
29
  
30
  
31
  
32
  
33
  
34
  
35
  
36
  
37
  
38
  
39
  
40
  
41
  
42
  
43
  
44
  
45
  
46
  
47
  
48
  
49
  
50
  
51
  
52
  
53
  
54
  
55
  
56
  
57
  
58
  
59
  
60
  
61
  
62
  
63
  
64
  
65
  
66
  
67
  
68
  
69
  
70
  
71
  
72
  
73
  
74
  
75
  
76
  
77
  
78
  
79
  
80
  
81
  
82
  
83
  
84
  
85
  
86
  
87
  
88
  
89
  
90
  
91
  
92
  
93
  
94
  
95
  
96
  
97
  
98
  
99
  
100
  
101
  
102
  
103
  
104
  
105
  
106
  
107
  
108
  
109
  
110
  
111
  
112
  
113
  
114
  
115
  
116
  
117
  
118
  
119
  
120
  
121
  
122
  
123
  
124
  
125
  
126
  
127
  
128
  
129
  
130
  
131
  
132
  
133
  
134
  
135
  
136
  
137
  
138
  
139
  
140
  
141
  
142
  
143
  
144
  
145
  
146
  
147
  
148
  
149
  
150
  
151
  
152
  
153
  
154
  
155
  
156
  
157
  
158
  
159
  
160
  
161
  
162
  
163
  
164
  
165
  
166
  
167
  
168
  
169
  
170
  
171
  
172
  
173
  
174
  
175
  
176
  
177
  
178
  
179
  
180
  
181
  
182
  
183
  
184
  
185
  
186
  
187
  
188
  
189
  
190
  
191
  
192
  
193
  
194
  
195
  
196
  
197
  
198
  
199
  
200
  
201
  
202
  
203
  
204
  
205
  
206
  
207
  
208
  
209
  
210
  
211
  
212
  
213
  
214
  
215
  
216
  
217
  
218
  
219
  
220
  
221
  
222
  
223
  
224
  
225
  
226
  
227
  
228
  
229
  
230
  
231
  
232
  
233
  
234
  
235
  
236
  
237
  
238
  
/* 
|| This file is part of Pike. For copyright information see COPYRIGHT. 
|| Pike is distributed under GPL, LGPL and MPL. See the file COPYING 
|| for more information. 
|| $Id: rbtree.h,v 1.8 2002/10/11 01:39:37 nilsson Exp $ 
*/ 
 
/* An implementation of a threaded red/black balanced binary tree. 
 * 
 * Created 2001-04-27 by Martin Stjernholm 
 */ 
 
#ifndef RBTREE_H 
#define RBTREE_H 
 
/* #define RB_STATS */ 
 
#include "array.h" 
 
/* A red/black tree is a binary tree with one extra bit of info in 
 * each node - the color of it. The following properties holds: 
 * 
 * o  Every node is either red or black. 
 * o  A NULL leaf is considered black. 
 * o  If a node is red, its children must be black. 
 * o  Every path from a node down to all its leafs have the same 
 *    number of black nodes. 
 * o  The root node is always black (by convention). 
 * 
 * The longest possible path in a given tree thus has alternating red 
 * and black nodes, and the shortest possible path in it has only 
 * black nodes. Therefore it's guaranteed that the longest path is at 
 * most twice as long as the shortest one. That ensures O(log n) steps 
 * to follow the path down to any node in any tree of size n. 
 */ 
 
struct rb_node_hdr 
{ 
  struct rb_node_hdr *prev, *next; 
  unsigned INT16 flags;             /* Only the top three bits are used; 
                                 * may be overlaid. */ 
}; 
 
#define RB_RED                0x2000 
#define RB_THREAD_PREV      0x4000 
#define RB_THREAD_NEXT      0x8000 
#define RB_FLAG_MASK        0xe000 
 
/* The thread flags indicate whether the prev/next pointers are thread 
 * pointers. A thread pointer is used whenever the pointer would 
 * otherwise be NULL, and it points to the next smaller/bigger 
 * element. More specifically, the next thread pointer points to the 
 * closest parent node whose prev pointer subtree contains it, and 
 * vice versa for the prev thread pointer: 
 * 
 *               p <.                                  .> p 
 *              /    .                                .    \ 
 *             /      .                              .      \ 
 *            a        .                            .        a 
 *           / \        .                          .        / \ 
 *              \        .                        .        / 
 *               b        .                      .        b 
 *              / \       . <- next      prev -> .       / \ 
 *                ...     .    thread pointer    .     ... 
 *                  \     .                      .     / 
 *                   c   .                        .   c 
 *                  / \..                          ../ \ 
 */ 
 
#define keep_flags(node, code) do {                                   \ 
    INT16 kept_flags_ = (node)->flags;                                  \ 
    {code;}                                                             \ 
    (node)->flags =                                                     \ 
      ((node)->flags & ~RB_FLAG_MASK) | (kept_flags_ & RB_FLAG_MASK);   \ 
  } while (0) 
 
PMOD_EXPORT struct rb_node_hdr *rb_first (struct rb_node_hdr *root); 
PMOD_EXPORT struct rb_node_hdr *rb_last (struct rb_node_hdr *root); 
PMOD_EXPORT struct rb_node_hdr *rb_link_prev (struct rb_node_hdr *node); 
PMOD_EXPORT struct rb_node_hdr *rb_link_next (struct rb_node_hdr *node); 
 
#define rb_prev(node)                                                 \ 
  (DO_IF_RB_STATS (rb_num_sidesteps++ COMMA)                            \ 
   (node)->flags & RB_THREAD_PREV ?                                     \ 
   DO_IF_RB_STATS (rb_num_sidestep_ops++ COMMA) (node)->prev :          \ 
   rb_link_prev (node)) 
#define rb_next(node)                                                       \ 
  (DO_IF_RB_STATS (rb_num_sidesteps++ COMMA)                            \ 
   (node)->flags & RB_THREAD_NEXT ?                                     \ 
   DO_IF_RB_STATS (rb_num_sidestep_ops++ COMMA) (node)->next :          \ 
   rb_link_next (node)) 
 
#ifdef PIKE_DEBUG 
/* To get good type checking. */ 
static inline struct rb_node_hdr *rb_node_check (struct rb_node_hdr *node) 
  {return node;} 
#else 
#define rb_node_check(node) ((struct rb_node_hdr *) (node)) 
#endif 
 
typedef int rb_find_fn (void *key, struct rb_node_hdr *node); 
typedef int rb_cmp_fn (struct rb_node_hdr *a, struct rb_node_hdr *b, void *extra); 
typedef int rb_equal_fn (struct rb_node_hdr *a, struct rb_node_hdr *b, void *extra); 
typedef struct rb_node_hdr *rb_copy_fn (struct rb_node_hdr *node, void *extra); 
typedef void rb_free_fn (struct rb_node_hdr *node, void *extra); 
 
/* Operations: 
 * 
 * insert: 
 *     Adds a new entry only if one with the same index doesn't exist 
 *     already, replaces it otherwise. If there are several entries 
 *     with the same index, the last one of them is replaced. Returns 
 *     the added or replaced node. 
 * 
 * add: 
 *     Adds a new entry, even if one with the same index already 
 *     exists. The entry is added after all other entries with the 
 *     same index. Returns the newly created node. 
 * 
 * add_after: 
 *     Adds a new entry after the given one. Give NULL to add at 
 *     front. Returns the newly created node. Note that it's a linear 
 *     search to get the right entry among several with the same 
 *     index. 
 * 
 * delete: 
 *     Deletes an entry with the specified index, if one exists. If 
 *     there are several entries with the specified index, the last 
 *     one is deleted. Returns nonzero if a node was deleted, zero 
 *     otherwise. 
 * 
 * delete_node: 
 *     Deletes the given node from the tree. Useful to get the right 
 *     entry when several have the same index. The node is assumed to 
 *     exist in the tree. Note that it's a linear search to get the 
 *     right entry among several with the same index. 
 * 
 * find_eq: 
 *     Returns the last entry which has the given index, or zero if 
 *     none exists. 
 * 
 * find_lt, find_gt, find_le, find_ge: 
 *     find_lt and find_le returns the biggest entry which satisfy the 
 *     condition, and vice versa for the other two. This means that 
 *     e.g. rb_next when used on the returned node from find_le never 
 *     returns an entry with the same index. 
 * 
 * get_nth: 
 *     Returns the nth entry, counting from the beginning. Note that 
 *     this is a linear operation. 
 * 
 * All destructive operations might change the tree root. 
 */ 
 
struct rb_node_hdr *rb_insert (struct rb_node_hdr **root, 
                               rb_find_fn *find_fn, void *key, 
                               struct rb_node_hdr *new); 
void rb_add (struct rb_node_hdr **root, 
             rb_find_fn *find_fn, void *key, 
             struct rb_node_hdr *new); 
void rb_add_after (struct rb_node_hdr **root, 
                   rb_find_fn *find_fn, void *key, 
                   struct rb_node_hdr *new, 
                   struct rb_node_hdr *existing); 
struct rb_node_hdr *rb_remove (struct rb_node_hdr **root, 
                               rb_find_fn *find_fn, void *key); 
void rb_remove_node (struct rb_node_hdr **root, 
                     rb_find_fn *find_fn, void *key, 
                     struct rb_node_hdr *node); 
struct rb_node_hdr *rb_remove_with_move (struct rb_node_hdr **root, 
                                         rb_find_fn *find_fn, void *key, 
                                         size_t node_size, 
                                         rb_free_fn *cleanup_fn, 
                                         void *cleanup_fn_extra); 
struct rb_node_hdr *rb_remove_node_with_move (struct rb_node_hdr **root, 
                                              rb_find_fn *find_fn, void *key, 
                                              struct rb_node_hdr *node, 
                                              size_t node_size); 
 
struct rb_node_hdr *rb_find_eq (struct rb_node_hdr *root, 
                                rb_find_fn *find_fn, void *key); 
struct rb_node_hdr *rb_find_lt (struct rb_node_hdr *root, 
                                rb_find_fn *find_fn, void *key); 
struct rb_node_hdr *rb_find_gt (struct rb_node_hdr *root, 
                                rb_find_fn *find_fn, void *key); 
struct rb_node_hdr *rb_find_le (struct rb_node_hdr *root, 
                                rb_find_fn *find_fn, void *key); 
struct rb_node_hdr *rb_find_ge (struct rb_node_hdr *root, 
                                rb_find_fn *find_fn, void *key); 
struct rb_node_hdr *rb_get_nth (struct rb_node_hdr *root, size_t n); 
size_t rb_sizeof (struct rb_node_hdr *root); 
 
void rb_free (struct rb_node_hdr *root, rb_free_fn *free_node_fn, void *extra); 
int rb_equal (struct rb_node_hdr *a, struct rb_node_hdr *b, 
              rb_equal_fn *node_equal_fn, void *extra); 
struct rb_node_hdr *rb_copy (struct rb_node_hdr *source, 
                             rb_copy_fn *copy_node_fn, void *extra); 
 
struct rb_node_hdr *rb_make_list (struct rb_node_hdr *tree); 
struct rb_node_hdr *rb_make_tree (struct rb_node_hdr *list, size_t length); 
 
#define PIKE_MERGE_DESTR_A    0x2000 
#define PIKE_MERGE_DESTR_B  0x1000 
 
enum rb_merge_trees {MERGE_TREE_A, MERGE_TREE_B, MERGE_TREE_RES}; 
 
typedef struct rb_node_hdr *rb_merge_copy_fn (struct rb_node_hdr *node, void *extra, 
                                              enum rb_merge_trees tree); 
typedef void rb_merge_free_fn (struct rb_node_hdr *node, void *extra, 
                               enum rb_merge_trees tree); 
 
struct rb_node_hdr *rb_linear_merge ( 
  struct rb_node_hdr *a, struct rb_node_hdr *b, int operation, 
  rb_cmp_fn *cmp_fn, void *cmp_fn_extra, 
  rb_merge_copy_fn *copy_node_fn, void *copy_fn_extra, 
  rb_merge_free_fn *free_node_fn, void *free_fn_extra, 
  size_t *length); 
 
#ifdef RB_STATS 
extern size_t rb_num_sidesteps, rb_num_sidestep_ops; 
extern size_t rb_num_finds, rb_find_depth; 
extern size_t rb_num_tracks, rb_track_depth; 
extern size_t rb_num_sidetracks, rb_num_sidetrack_ops; 
extern size_t rb_max_depth; 
extern size_t rb_num_traverses, rb_num_traverse_ops; 
extern size_t rbstack_slice_allocs; 
extern size_t rb_num_adds, rb_add_rebalance_cnt; 
extern size_t rb_num_deletes, rb_del_rebalance_cnt; 
void reset_rb_stats(); 
void print_rb_stats (int reset); 
#define DO_IF_RB_STATS(X) X 
#else 
#define DO_IF_RB_STATS(X) 
#endif 
 
#endif        /* RBTREE_H */