autodoc.git/
resolution.log.txt
Branch:
Tag:
Non-build tags
All tags
No tags
2002-02-12
2002-02-12 23:57:42 by Martin Nilsson <mani@lysator.liu.se>
23e1f5438f607296cc9d17e451814faa20494915 (
292
lines) (+
290
/-
2
)
[
Show
|
Annotate
]
Branch:
8.0
Documentation generated from OpenGL man pages.
Rev: src/post_modules/GL/autodoc.c:1.1
38:
"GDK_PROP_MODE_APPEND": "predef::GDK.Window.change_property":1, "GDK_PROP_MODE_PREPEND": "predef::GDK.Window.change_property":1, "GDK_PROP_MODE_REPLACE": "predef::GDK.Window.change_property":1,
-
"GL": "predef::
GLU
":1,
+
"GL
_ACCUM_BUFFER_BIT
": "predef::
GL.glPopAttrib
":1,
+
"GL_ALL_ATTRIB_BITS": "predef::GL.glPopAttrib":1,
+
"GL_ALPHA_BIAS": "predef::GL.glPopAttrib":1,
+
"GL_ALPHA_SCALE": "predef::GL.glPopAttrib":1,
+
"GL_ALPHA_TEST": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_ALWAYS": "predef::GL.glDepthFunc":2,
+
"GL_AND": "predef::GL.glLogicOp":2,
+
"GL_AND_INVERTED": "predef::GL.glLogicOp":2,
+
"GL_AND_REVERSE": "predef::GL.glLogicOp":2,
+
"GL_AUTO_NORMAL": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_AUX": "predef::GL.glDrawBuffer":2, "predef::GL.glReadBuffer":1,
+
"GL_AUX0": "predef::GL.glReadBuffer":1,
+
"GL_AUX3": "predef::GL.glReadBuffer":1,
+
"GL_AUX_BUFFERS": "predef::GL.glDrawBuffer":2, "predef::GL.glReadBuffer":1,
+
"GL_BACK": "predef::GL.glCullFace":2, "predef::GL.glDrawBuffer":3, "predef::GL.glReadBuffer":3,
+
"GL_BACK_LEFT": "predef::GL.glDrawBuffer":2, "predef::GL.glReadBuffer":2,
+
"GL_BACK_RIGHT": "predef::GL.glDrawBuffer":2, "predef::GL.glReadBuffer":1,
+
"GL_BLEND": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_BLUE_BIAS": "predef::GL.glPopAttrib":1,
+
"GL_BLUE_SCALE": "predef::GL.glPopAttrib":1,
+
"GL_CCW": "predef::GL.glFrontFace":3,
+
"GL_CLEAR": "predef::GL.glLogicOp":2,
+
"GL_CLIENT_ALL_ATTRIB_BITS": "predef::GL.glPopClientAttrib":1,
+
"GL_CLIENT_PIXEL_STORE_BIT": "predef::GL.glPopClientAttrib":1,
+
"GL_CLIENT_VERTEX_ARRAY_BIT": "predef::GL.glPopClientAttrib":1,
+
"GL_CLIP_PLANE": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_COLOR_ARRAY": "predef::GL.glDisableClientState":2, "predef::GL.glEnableClientState":2,
+
"GL_COLOR_BUFFER_BIT": "predef::GL.glPopAttrib":1,
+
"GL_COLOR_LOGIC_OP": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glLogicOp":1, "predef::GL.glPopAttrib":2,
+
"GL_COLOR_MATERIAL": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_COLOR_MATERIAL_FACE": "predef::GL.glPopAttrib":1,
+
"GL_COMPILE": "predef::GL.glEndList":2,
+
"GL_COMPILE_AND_EXECUTE": "predef::GL.glEndList":2,
+
"GL_COPY": "predef::GL.glLogicOp":3,
+
"GL_COPY_INVERTED": "predef::GL.glLogicOp":2,
+
"GL_CULL_FACE": "predef::GL.glCullFace":1, "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glFrontFace":1, "predef::GL.glPopAttrib":2,
+
"GL_CULL_FACE_MODE": "predef::GL.glPopAttrib":1,
+
"GL_CURRENT_BIT": "predef::GL.glPopAttrib":1,
+
"GL_CURRENT_RASTER_POSITION_VALID": "predef::GL.glPopAttrib":1,
+
"GL_CW": "predef::GL.glFrontFace":2,
+
"GL_DEPTH_BIAS": "predef::GL.glPopAttrib":1,
+
"GL_DEPTH_BUFFER_BIT": "predef::GL.glPopAttrib":1,
+
"GL_DEPTH_SCALE": "predef::GL.glPopAttrib":1,
+
"GL_DEPTH_TEST": "predef::GL.glDepthFunc":1, "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_DEPTH_WRITEMASK": "predef::GL.glPopAttrib":1,
+
"GL_DITHER": "predef::GL.glDisable":3, "predef::GL.glEnable":3, "predef::GL.glPopAttrib":2,
+
"GL_DRAW_BUFFER": "predef::GL.glPopAttrib":1,
+
"GL_EDGE_FLAG": "predef::GL.glPopAttrib":1,
+
"GL_EDGE_FLAG_ARRAY": "predef::GL.glDisableClientState":2, "predef::GL.glEnableClientState":2,
+
"GL_ENABLE_BIT": "predef::GL.glPopAttrib":1,
+
"GL_EQUAL": "predef::GL.glDepthFunc":2,
+
"GL_EQUIV": "predef::GL.glLogicOp":2,
+
"GL_EVAL_BIT": "predef::GL.glPopAttrib":1,
+
"GL_FALSE": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_FEEDBACK": "predef::GL.glRenderMode":5,
+
"GL_FILL": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_FLAT": "predef::GL.glShadeModel":3,
+
"GL_FOG": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_FOG_BIT": "predef::GL.glPopAttrib":1,
+
"GL_FOG_HINT": "predef::GL.glPopAttrib":1,
+
"GL_FOG_MODE": "predef::GL.glPopAttrib":1,
+
"GL_FRONT": "predef::GL.glCullFace":1, "predef::GL.glDrawBuffer":3, "predef::GL.glReadBuffer":3,
+
"GL_FRONT_AND_BACK": "predef::GL.glCullFace":1, "predef::GL.glDrawBuffer":2,
+
"GL_FRONT_FACE": "predef::GL.glPopAttrib":1,
+
"GL_FRONT_LEFT": "predef::GL.glDrawBuffer":2, "predef::GL.glReadBuffer":2,
+
"GL_FRONT_RIGHT": "predef::GL.glDrawBuffer":2, "predef::GL.glReadBuffer":2,
+
"GL_GEQUAL": "predef::GL.glDepthFunc":2,
+
"GL_GREATER": "predef::GL.glDepthFunc":2,
+
"GL_GREEN_BIAS": "predef::GL.glPopAttrib":1,
+
"GL_GREEN_SCALE": "predef::GL.glPopAttrib":1,
+
"GL_HINT_BIT": "predef::GL.glPopAttrib":1,
+
"GL_INDEX_ARRAY": "predef::GL.glDisableClientState":2, "predef::GL.glEnableClientState":2,
+
"GL_INDEX_LOGIC_OP": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glLogicOp":1, "predef::GL.glPopAttrib":2,
+
"GL_INDEX_OFFSET": "predef::GL.glPopAttrib":1,
+
"GL_INDEX_SHIFT": "predef::GL.glPopAttrib":1,
+
"GL_INVALID_ENUM": "predef::GL.glBegin":1, "predef::GL.glCullFace":1, "predef::GL.glDepthFunc":1, "predef::GL.glDisable":1, "predef::GL.glDisableClientState":1, "predef::GL.glDrawBuffer":1, "predef::GL.glEnable":1, "predef::GL.glEnableClientState":1, "predef::GL.glEnd":1, "predef::GL.glEndList":1, "predef::GL.glFrontFace":1, "predef::GL.glLogicOp":1, "predef::GL.glMatrixMode":1, "predef::GL.glReadBuffer":1, "predef::GL.glRenderMode":1, "predef::GL.glShadeModel":1,
+
"GL_INVALID_OPERATION": "predef::GL.glBegin":3, "predef::GL.glCullFace":1, "predef::GL.glDepthFunc":1, "predef::GL.glDisable":1, "predef::GL.glDrawBuffer":2, "predef::GL.glEnable":1, "predef::GL.glEnd":3, "predef::GL.glEndList":2, "predef::GL.glFinish":1, "predef::GL.glFlush":1, "predef::GL.glFrontFace":1, "predef::GL.glInitNames":1, "predef::GL.glLoadIdentity":1, "predef::GL.glLogicOp":1, "predef::GL.glMatrixMode":1, "predef::GL.glPopAttrib":1, "predef::GL.glPopMatrix":1, "predef::GL.glPopName":1, "predef::GL.glPushMatrix":1, "predef::GL.glReadBuffer":2, "predef::GL.glRenderMode":3, "predef::GL.glShadeModel":1,
+
"GL_INVALID_VALUE": "predef::GL.glEndList":1,
+
"GL_INVERT": "predef::GL.glLogicOp":2,
+
"GL_LEFT": "predef::GL.glDrawBuffer":2, "predef::GL.glReadBuffer":2,
+
"GL_LEQUAL": "predef::GL.glDepthFunc":2,
+
"GL_LESS": "predef::GL.glDepthFunc":4,
+
"GL_LIGHT": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":1,
+
"GL_LIGHTING": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_LIGHTING_BIT": "predef::GL.glPopAttrib":1,
+
"GL_LIGHT_MODEL_LOCAL_VIEWER": "predef::GL.glPopAttrib":1,
+
"GL_LIGHT_MODEL_TWO_SIDE": "predef::GL.glPopAttrib":1,
+
"GL_LINE": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_LINES": "predef::GL.glBegin":3, "predef::GL.glEnd":3,
+
"GL_LINE_BIT": "predef::GL.glPopAttrib":1,
+
"GL_LINE_LOOP": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"GL_LINE_SMOOTH": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_LINE_SMOOTH_HINT": "predef::GL.glPopAttrib":1,
+
"GL_LINE_STIPPLE": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_LINE_STRIP": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"GL_LIST_BASE": "predef::GL.glPopAttrib":1,
+
"GL_LIST_BIT": "predef::GL.glPopAttrib":1,
+
"GL_MAP1_": "predef::GL.glPopAttrib":2,
+
"GL_MAP1_COLOR_4": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP1_INDEX": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP1_NORMAL": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP1_TEXTURE_COORD_1": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP1_TEXTURE_COORD_2": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP1_TEXTURE_COORD_3": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP1_TEXTURE_COORD_4": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP1_VERTEX_3": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP1_VERTEX_4": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP2_": "predef::GL.glPopAttrib":2,
+
"GL_MAP2_COLOR_4": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP2_INDEX": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP2_NORMAL": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP2_TEXTURE_COORD_1": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP2_TEXTURE_COORD_2": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP2_TEXTURE_COORD_3": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP2_TEXTURE_COORD_4": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_MAP2_VERTEX_3": "predef::GL.glDisable":2, "predef::GL.glEnable":2,
+
"GL_MAP2_VERTEX_4": "predef::GL.glDisable":2, "predef::GL.glEnable":2,
+
"GL_MAP_COLOR": "predef::GL.glPopAttrib":1,
+
"GL_MAP_STENCIL": "predef::GL.glPopAttrib":1,
+
"GL_MATRIX_MODE": "predef::GL.glMatrixMode":1, "predef::GL.glPopAttrib":1,
+
"GL_MAX_LIGHTS": "predef::GL.glPopAttrib":1,
+
"GL_MAX_NAME_STACK_DEPTH": "predef::GL.glPopName":1,
+
"GL_MODELVIEW": "predef::GL.glMatrixMode":4, "predef::GL.glPopMatrix":1, "predef::GL.glPushMatrix":1,
+
"GL_NAND": "predef::GL.glLogicOp":2,
+
"GL_NEVER": "predef::GL.glDepthFunc":2,
+
"GL_NONE": "predef::GL.glDrawBuffer":2,
+
"GL_NOOP": "predef::GL.glLogicOp":2,
+
"GL_NOR": "predef::GL.glLogicOp":2,
+
"GL_NORMALIZE": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_NORMAL_ARRAY": "predef::GL.glDisableClientState":2, "predef::GL.glEnableClientState":2,
+
"GL_NOTEQUAL": "predef::GL.glDepthFunc":2,
+
"GL_OR": "predef::GL.glLogicOp":2,
+
"GL_OR_INVERTED": "predef::GL.glLogicOp":2,
+
"GL_OR_REVERSE": "predef::GL.glLogicOp":2,
+
"GL_OUT_OF_MEMORY": "predef::GL.glEndList":1,
+
"GL_PERSPECTIVE_CORRECTION_HINT": "predef::GL.glPopAttrib":1,
+
"GL_PIXEL_MODE_BIT": "predef::GL.glPopAttrib":1,
+
"GL_POINT": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_POINTS": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"GL_POINT_BIT": "predef::GL.glPopAttrib":1,
+
"GL_POINT_SMOOTH": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_POINT_SMOOTH_HINT": "predef::GL.glPopAttrib":1,
+
"GL_POLYGON": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"GL_POLYGON_BIT": "predef::GL.glPopAttrib":1,
+
"GL_POLYGON_MODE": "predef::GL.glPopAttrib":1,
+
"GL_POLYGON_OFFSET_FACTOR": "predef::GL.glPopAttrib":1,
+
"GL_POLYGON_OFFSET_FILL": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_POLYGON_OFFSET_LINE": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_POLYGON_OFFSET_POINT": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_POLYGON_OFFSET_UNITS": "predef::GL.glPopAttrib":1,
+
"GL_POLYGON_SMOOTH": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_POLYGON_SMOOTH_HINT": "predef::GL.glPopAttrib":1,
+
"GL_POLYGON_STIPPLE": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_POLYGON_STIPPLE_BIT": "predef::GL.glPopAttrib":1,
+
"GL_PROJECTION": "predef::GL.glMatrixMode":2, "predef::GL.glPopMatrix":1, "predef::GL.glPushMatrix":1,
+
"GL_PROXY_TEXTURE_1D": "predef::GL.glEndList":1,
+
"GL_PROXY_TEXTURE_2D": "predef::GL.glEndList":1,
+
"GL_QUADS": "predef::GL.glBegin":3, "predef::GL.glEnd":3,
+
"GL_QUAD_STRIP": "predef::GL.glBegin":3, "predef::GL.glEnd":3,
+
"GL_READ_BUFFER": "predef::GL.glPopAttrib":1,
+
"GL_RED_BIAS": "predef::GL.glPopAttrib":1,
+
"GL_RED_SCALE": "predef::GL.glPopAttrib":1,
+
"GL_RENDER": "predef::GL.glRenderMode":6,
+
"GL_RIGHT": "predef::GL.glDrawBuffer":2, "predef::GL.glReadBuffer":2,
+
"GL_SCISSOR_BIT": "predef::GL.glPopAttrib":1,
+
"GL_SCISSOR_TEST": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_SELECT": "predef::GL.glInitNames":2, "predef::GL.glPopName":2, "predef::GL.glRenderMode":5,
+
"GL_SET": "predef::GL.glLogicOp":2,
+
"GL_SHADE_MODEL": "predef::GL.glPopAttrib":1,
+
"GL_SMOOTH": "predef::GL.glShadeModel":4,
+
"GL_STACK_OVERFLOW": "predef::GL.glPopAttrib":1, "predef::GL.glPopClientAttrib":1, "predef::GL.glPopMatrix":1, "predef::GL.glPopName":1, "predef::GL.glPushMatrix":1,
+
"GL_STACK_UNDERFLOW": "predef::GL.glPopAttrib":1, "predef::GL.glPopClientAttrib":1, "predef::GL.glPopMatrix":1, "predef::GL.glPopName":1, "predef::GL.glPushMatrix":1,
+
"GL_STENCIL_BUFFER_BIT": "predef::GL.glPopAttrib":1,
+
"GL_STENCIL_TEST": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2,
+
"GL_TEXTURE": "predef::GL.glMatrixMode":2, "predef::GL.glPopMatrix":1, "predef::GL.glPushMatrix":1,
+
"GL_TEXTURE_1D": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":1,
+
"GL_TEXTURE_2D": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":1,
+
"GL_TEXTURE_2D_BINDING": "predef::GL.glPopAttrib":1,
+
"GL_TEXTURE_BIT": "predef::GL.glPopAttrib":1,
+
"GL_TEXTURE_COORD_ARRAY": "predef::GL.glDisableClientState":2, "predef::GL.glEnableClientState":2,
+
"GL_TEXTURE_GEN_": "predef::GL.glPopAttrib":2,
+
"GL_TEXTURE_GEN_MODE": "predef::GL.glPopAttrib":1,
+
"GL_TEXTURE_GEN_Q": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_TEXTURE_GEN_R": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_TEXTURE_GEN_S": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_TEXTURE_GEN_T": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_TRANSFORM_BIT": "predef::GL.glPopAttrib":1,
+
"GL_TRIANGLES": "predef::GL.glBegin":3, "predef::GL.glEnd":3,
+
"GL_TRIANGLE_FAN": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"GL_TRIANGLE_STRIP": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"GL_TRUE": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"GL_VERTEX_ARRAY": "predef::GL.glDisableClientState":2, "predef::GL.glEnableClientState":2,
+
"GL_VIEWPORT_BIT": "predef::GL.glPopAttrib":1,
+
"GL_XOR": "predef::GL.glLogicOp":2,
+
"GL_ZOOM_X": "predef::GL.glPopAttrib":1,
+
"GL_ZOOM_Y": "predef::GL.glPopAttrib":1,
"GNOME_DOCK_ITEM_BEH_EXCLUSIVE": "predef::Gnome.App.add_docked":1, "predef::Gnome.App.add_toolbar":1, "GNOME_DOCK_ITEM_BEH_LOCKED": "predef::Gnome.App.add_docked":1, "predef::Gnome.App.add_toolbar":1, "GNOME_DOCK_ITEM_BEH_NEVER_FLOATING": "predef::Gnome.App.add_docked":1, "predef::Gnome.App.add_toolbar":1,
164:
"float ": "predef::Calendar.Stardate.tics":1, "predef::Calendar.Time.TimeOfDay.hour_no":1, "predef::Calendar.Time.TimeOfDay.julian_day":1, "predef::Calendar.YMD.YMD.fraction_no":1, "predef::Math.SMatrix.`\302\267":3, "predef::Math.SMatrix.norm":2, "gc()": "predef::_gc_status":1, "get_weak_flag": "predef::Pike":1,
+
"glAlphaFunc": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"glArrayElement": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"glBlendFunc": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"glCallList": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"glCallLists": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"glClipPlane": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"glColor": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"glColorMaterial": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"glColorPointer": "predef::GL.glBegin":1, "predef::GL.glDisableClientState":1, "predef::GL.glEnableClientState":1, "predef::GL.glEnd":1, "predef::GL.glEndList":1,
+
"glCopyPixels": "predef::GL.glReadBuffer":1,
+
"glCopyTexImage1D": "predef::GL.glReadBuffer":1,
+
"glCopyTexImage2D": "predef::GL.glReadBuffer":1,
+
"glCopyTexSubImage1D": "predef::GL.glReadBuffer":1,
+
"glCopyTexSubImage2D": "predef::GL.glReadBuffer":1,
+
"glDeleteLists": "predef::GL.glEndList":1,
+
"glDepthRange": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"glDrawArrays": "predef::GL.glDisableClientState":6, "predef::GL.glEnableClientState":6,
+
"glDrawElement": "predef::GL.glDisableClientState":1, "predef::GL.glEnableClientState":1,
+
"glDrawElements": "predef::GL.glDisableClientState":5, "predef::GL.glEnableClientState":5,
+
"glEdgeFlag": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"glEdgeFlagPointer": "predef::GL.glBegin":1, "predef::GL.glDisableClientState":1, "predef::GL.glEnableClientState":1, "predef::GL.glEnd":1, "predef::GL.glEndList":1,
+
"glEvalCoord": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"glEvalCoord1": "predef::GL.glDisable":9, "predef::GL.glEnable":9,
+
"glEvalCoord2": "predef::GL.glDisable":9, "predef::GL.glEnable":9,
+
"glEvalMesh1": "predef::GL.glDisable":9, "predef::GL.glEnable":9,
+
"glEvalMesh2": "predef::GL.glDisable":9, "predef::GL.glEnable":9,
+
"glEvalPoint": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"glEvalPoint1": "predef::GL.glDisable":9, "predef::GL.glEnable":9,
+
"glEvalPoint2": "predef::GL.glDisable":9, "predef::GL.glEnable":9,
+
"glFeedbackBuffer": "predef::GL.glEndList":1, "predef::GL.glRenderMode":4,
+
"glFog": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"glGenLists": "predef::GL.glEndList":2,
+
"glGet": "predef::GL.glDisable":1, "predef::GL.glDrawBuffer":1, "predef::GL.glEnable":1, "predef::GL.glEndList":1, "predef::GL.glMatrixMode":1,
+
"glIndex": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"glIndexPointer": "predef::GL.glBegin":1, "predef::GL.glDisableClientState":1, "predef::GL.glEnableClientState":1, "predef::GL.glEnd":1, "predef::GL.glEndList":1,
+
"glInterleavedArrays": "predef::GL.glBegin":1, "predef::GL.glEnd":1, "predef::GL.glEndList":1,
+
"glIsEnabled": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glEndList":1,
+
"glIsList": "predef::GL.glEndList":2,
+
"glLight": "predef::GL.glDisable":2, "predef::GL.glEnable":2,
+
"glLightModel": "predef::GL.glDisable":2, "predef::GL.glEnable":2,
+
"glLineStipple": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"glLineWidth": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"glLoadMatrix": "predef::GL.glLoadIdentity":1,
+
"glMap1": "predef::GL.glDisable":9, "predef::GL.glEnable":9,
+
"glMap2": "predef::GL.glDisable":10, "predef::GL.glEnable":10,
+
"glMaterial": "predef::GL.glBegin":2, "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glEnd":2,
+
"glNewList": "predef::GL.glEndList":6,
+
"glNormal": "predef::GL.glBegin":2, "predef::GL.glDisable":2, "predef::GL.glEnable":2, "predef::GL.glEnd":2,
+
"glNormalPointer": "predef::GL.glBegin":1, "predef::GL.glDisableClientState":1, "predef::GL.glEnableClientState":1, "predef::GL.glEnd":1, "predef::GL.glEndList":1,
+
"glPixelStore": "predef::GL.glBegin":1, "predef::GL.glEnd":1, "predef::GL.glEndList":1,
+
"glPointSize": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"glPolygonOffset": "predef::GL.glDisable":3, "predef::GL.glEnable":3,
+
"glPolygonStipple": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"glPushAttrib": "predef::GL.glPopAttrib":4,
+
"glPushClientAttrib": "predef::GL.glEndList":1, "predef::GL.glPopClientAttrib":3,
+
"glPushName": "predef::GL.glPopName":4,
+
"glReadPixels": "predef::GL.glEndList":1, "predef::GL.glReadBuffer":1,
+
"glScissor": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"glSelectBuffer": "predef::GL.glEndList":1, "predef::GL.glRenderMode":4,
+
"glStencilFunc": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"glStencilOp": "predef::GL.glDisable":1, "predef::GL.glEnable":1,
+
"glTexCoord": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"glTexCoordPointer": "predef::GL.glBegin":1, "predef::GL.glDisableClientState":1, "predef::GL.glEnableClientState":1, "predef::GL.glEnd":1, "predef::GL.glEndList":1,
+
"glTexGen": "predef::GL.glDisable":8, "predef::GL.glEnable":8, "predef::GL.glPopAttrib":1,
+
"glTexImage1D": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glEndList":1,
+
"glTexImage2D": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glEndList":1,
+
"glVertex": "predef::GL.glBegin":2, "predef::GL.glEnd":2,
+
"glVertexPointer": "predef::GL.glBegin":1, "predef::GL.glDisableClientState":1, "predef::GL.glEnableClientState":1, "predef::GL.glEnd":1, "predef::GL.glEndList":1,
"greyint": "predef::Image.Image.random":1, "handle_commend()": "predef::Protocols.Line.simple.send":1, "int ": "predef::Calendar.Event.Day_Event.scan_jd":1, "predef::Calendar.Stardate.number_of_seconds":2, "predef::Calendar.Time.SuperTimeRange.second":3, "predef::Calendar.Time.TimeOfDay.hour":1, "predef::Calendar.Time.TimeOfDay.hour_no":3, "predef::Calendar.Time.TimeOfDay.minute":1, "predef::Calendar.Time.TimeOfDay.second":1, "predef::Calendar.Time.TimeOfDay.unix_time":1, "predef::Calendar.TimeRange.`/":2, "predef::Calendar.TimeRange.offset_to":1, "predef::Calendar.YMD.YMD.fraction_no":13, "predef::Calendar.YMD.second":3, "predef::Gettext.setlocale":1, "predef::Image.Color.Color.`==":4, "predef::Image.Color.Color.bits":1, "predef::Image.Color.Color.rgb":2, "predef::Image.Image.`==":9, "predef::Image.Image.gradients":2, "predef::Image.Image.xsize":1, "predef::Image.Image.ysize":1, "predef::Image.Layer.set_offset":2, "predef::Image.Layer.set_tiled":1, "predef::Image.Layer.xsize":2, "predef::Mird.Glue.Mird._debug_syscalls":1, "predef::Mird.Glue.Mird.first_unused_key":4, "predef::Mird.Glue.Scanner.next_key":1, "predef::Mird.Glue.Transaction.depend_table":4, "predef::Parser.HTML.at":3, "predef::Parser.HTML.case_insensitive_tag":11, "predef::Stdio.File.tcgetattr":2,
326:
"predef::GDK.Window.change_property": "GDK.Atom" "GDK_PROP_MODE_APPEND" "GDK_PROP_MODE_PREPEND" "GDK_PROP_MODE_REPLACE" "predef::GDK.Window.delete_property": "GDK.Atom" "predef::GDK.Window.get_property": "GDK.Atom"
-
"predef::
GLU
": "GL"
+
"predef::
GL.glBegin
": "GL
_INVALID_ENUM
"
"GL_INVALID_OPERATION" "GL_LINES" "GL_LINE_LOOP" "GL_LINE_STRIP" "GL_POINTS" "GL_POLYGON" "GL_QUADS" "GL_QUAD_STRIP" "GL_TRIANGLES" "GL_TRIANGLE_FAN" "GL_TRIANGLE_STRIP" "glArrayElement" "glCallList" "glCallLists" "glColor" "glColorPointer" "glEdgeFlag" "glEdgeFlagPointer" "glEvalCoord" "glEvalPoint" "glIndex" "glIndexPointer" "glInterleavedArrays" "glMaterial" "glNormal" "glNormalPointer" "glPixelStore" "glTexCoord" "glTexCoordPointer" "glVertex" "glVertexPointer"
+
"predef::GL.glCullFace": "GL_BACK" "GL_CULL_FACE" "GL_FRONT" "GL_FRONT_AND_BACK" "GL_INVALID_ENUM" "GL_INVALID_OPERATION"
+
"predef::GL.glDepthFunc": "GL_ALWAYS" "GL_DEPTH_TEST" "GL_EQUAL" "GL_GEQUAL" "GL_GREATER" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LEQUAL" "GL_LESS" "GL_NEVER" "GL_NOTEQUAL"
+
"predef::GL.glDisable": "GL_ALPHA_TEST" "GL_AUTO_NORMAL" "GL_BLEND" "GL_CLIP_PLANE" "GL_COLOR_LOGIC_OP" "GL_COLOR_MATERIAL" "GL_CULL_FACE" "GL_DEPTH_TEST" "GL_DITHER" "GL_FALSE" "GL_FILL" "GL_FOG" "GL_INDEX_LOGIC_OP" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LIGHT" "GL_LIGHTING" "GL_LINE" "GL_LINE_SMOOTH" "GL_LINE_STIPPLE" "GL_MAP1_COLOR_4" "GL_MAP1_INDEX" "GL_MAP1_NORMAL" "GL_MAP1_TEXTURE_COORD_1" "GL_MAP1_TEXTURE_COORD_2" "GL_MAP1_TEXTURE_COORD_3" "GL_MAP1_TEXTURE_COORD_4" "GL_MAP1_VERTEX_3" "GL_MAP1_VERTEX_4" "GL_MAP2_COLOR_4" "GL_MAP2_INDEX" "GL_MAP2_NORMAL" "GL_MAP2_TEXTURE_COORD_1" "GL_MAP2_TEXTURE_COORD_2" "GL_MAP2_TEXTURE_COORD_3" "GL_MAP2_TEXTURE_COORD_4" "GL_MAP2_VERTEX_3" "GL_MAP2_VERTEX_4" "GL_NORMALIZE" "GL_POINT" "GL_POINT_SMOOTH" "GL_POLYGON_OFFSET_FILL" "GL_POLYGON_OFFSET_LINE" "GL_POLYGON_OFFSET_POINT" "GL_POLYGON_SMOOTH" "GL_POLYGON_STIPPLE" "GL_SCISSOR_TEST" "GL_STENCIL_TEST" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "GL_TEXTURE_GEN_Q" "GL_TEXTURE_GEN_R" "GL_TEXTURE_GEN_S" "GL_TEXTURE_GEN_T" "GL_TRUE" "glAlphaFunc" "glBlendFunc" "glClipPlane" "glColorMaterial" "glDepthRange" "glEvalCoord1" "glEvalCoord2" "glEvalMesh1" "glEvalMesh2" "glEvalPoint1" "glEvalPoint2" "glFog" "glGet" "glIsEnabled" "glLight" "glLightModel" "glLineStipple" "glLineWidth" "glMap1" "glMap2" "glMaterial" "glNormal" "glPointSize" "glPolygonOffset" "glPolygonStipple" "glScissor" "glStencilFunc" "glStencilOp" "glTexGen" "glTexImage1D" "glTexImage2D"
+
"predef::GL.glDisableClientState": "GL_COLOR_ARRAY" "GL_EDGE_FLAG_ARRAY" "GL_INDEX_ARRAY" "GL_INVALID_ENUM" "GL_NORMAL_ARRAY" "GL_TEXTURE_COORD_ARRAY" "GL_VERTEX_ARRAY" "glColorPointer" "glDrawArrays" "glDrawElement" "glDrawElements" "glEdgeFlagPointer" "glIndexPointer" "glNormalPointer" "glTexCoordPointer" "glVertexPointer"
+
"predef::GL.glDrawBuffer": "GL_AUX" "GL_AUX_BUFFERS" "GL_BACK" "GL_BACK_LEFT" "GL_BACK_RIGHT" "GL_FRONT" "GL_FRONT_AND_BACK" "GL_FRONT_LEFT" "GL_FRONT_RIGHT" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LEFT" "GL_NONE" "GL_RIGHT" "glGet"
+
"predef::GL.glEnable": "GL_ALPHA_TEST" "GL_AUTO_NORMAL" "GL_BLEND" "GL_CLIP_PLANE" "GL_COLOR_LOGIC_OP" "GL_COLOR_MATERIAL" "GL_CULL_FACE" "GL_DEPTH_TEST" "GL_DITHER" "GL_FALSE" "GL_FILL" "GL_FOG" "GL_INDEX_LOGIC_OP" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LIGHT" "GL_LIGHTING" "GL_LINE" "GL_LINE_SMOOTH" "GL_LINE_STIPPLE" "GL_MAP1_COLOR_4" "GL_MAP1_INDEX" "GL_MAP1_NORMAL" "GL_MAP1_TEXTURE_COORD_1" "GL_MAP1_TEXTURE_COORD_2" "GL_MAP1_TEXTURE_COORD_3" "GL_MAP1_TEXTURE_COORD_4" "GL_MAP1_VERTEX_3" "GL_MAP1_VERTEX_4" "GL_MAP2_COLOR_4" "GL_MAP2_INDEX" "GL_MAP2_NORMAL" "GL_MAP2_TEXTURE_COORD_1" "GL_MAP2_TEXTURE_COORD_2" "GL_MAP2_TEXTURE_COORD_3" "GL_MAP2_TEXTURE_COORD_4" "GL_MAP2_VERTEX_3" "GL_MAP2_VERTEX_4" "GL_NORMALIZE" "GL_POINT" "GL_POINT_SMOOTH" "GL_POLYGON_OFFSET_FILL" "GL_POLYGON_OFFSET_LINE" "GL_POLYGON_OFFSET_POINT" "GL_POLYGON_SMOOTH" "GL_POLYGON_STIPPLE" "GL_SCISSOR_TEST" "GL_STENCIL_TEST" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "GL_TEXTURE_GEN_Q" "GL_TEXTURE_GEN_R" "GL_TEXTURE_GEN_S" "GL_TEXTURE_GEN_T" "GL_TRUE" "glAlphaFunc" "glBlendFunc" "glClipPlane" "glColorMaterial" "glDepthRange" "glEvalCoord1" "glEvalCoord2" "glEvalMesh1" "glEvalMesh2" "glEvalPoint1" "glEvalPoint2" "glFog" "glGet" "glIsEnabled" "glLight" "glLightModel" "glLineStipple" "glLineWidth" "glMap1" "glMap2" "glMaterial" "glNormal" "glPointSize" "glPolygonOffset" "glPolygonStipple" "glScissor" "glStencilFunc" "glStencilOp" "glTexGen" "glTexImage1D" "glTexImage2D"
+
"predef::GL.glEnableClientState": "GL_COLOR_ARRAY" "GL_EDGE_FLAG_ARRAY" "GL_INDEX_ARRAY" "GL_INVALID_ENUM" "GL_NORMAL_ARRAY" "GL_TEXTURE_COORD_ARRAY" "GL_VERTEX_ARRAY" "glColorPointer" "glDrawArrays" "glDrawElement" "glDrawElements" "glEdgeFlagPointer" "glIndexPointer" "glNormalPointer" "glTexCoordPointer" "glVertexPointer"
+
"predef::GL.glEnd": "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LINES" "GL_LINE_LOOP" "GL_LINE_STRIP" "GL_POINTS" "GL_POLYGON" "GL_QUADS" "GL_QUAD_STRIP" "GL_TRIANGLES" "GL_TRIANGLE_FAN" "GL_TRIANGLE_STRIP" "glArrayElement" "glCallList" "glCallLists" "glColor" "glColorPointer" "glEdgeFlag" "glEdgeFlagPointer" "glEvalCoord" "glEvalPoint" "glIndex" "glIndexPointer" "glInterleavedArrays" "glMaterial" "glNormal" "glNormalPointer" "glPixelStore" "glTexCoord" "glTexCoordPointer" "glVertex" "glVertexPointer"
+
"predef::GL.glEndList": "GL_COMPILE" "GL_COMPILE_AND_EXECUTE" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_OUT_OF_MEMORY" "GL_PROXY_TEXTURE_1D" "GL_PROXY_TEXTURE_2D" "glColorPointer" "glDeleteLists" "glEdgeFlagPointer" "glFeedbackBuffer" "glGenLists" "glGet" "glIndexPointer" "glInterleavedArrays" "glIsEnabled" "glIsList" "glNewList" "glNormalPointer" "glPixelStore" "glPushClientAttrib" "glReadPixels" "glSelectBuffer" "glTexCoordPointer" "glTexImage1D" "glTexImage2D" "glVertexPointer"
+
"predef::GL.glFinish": "GL_INVALID_OPERATION"
+
"predef::GL.glFlush": "GL_INVALID_OPERATION"
+
"predef::GL.glFrontFace": "GL_CCW" "GL_CULL_FACE" "GL_CW" "GL_INVALID_ENUM" "GL_INVALID_OPERATION"
+
"predef::GL.glInitNames": "GL_INVALID_OPERATION" "GL_SELECT"
+
"predef::GL.glLoadIdentity": "GL_INVALID_OPERATION" "glLoadMatrix"
+
"predef::GL.glLogicOp": "GL_AND" "GL_AND_INVERTED" "GL_AND_REVERSE" "GL_CLEAR" "GL_COLOR_LOGIC_OP" "GL_COPY" "GL_COPY_INVERTED" "GL_EQUIV" "GL_INDEX_LOGIC_OP" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVERT" "GL_NAND" "GL_NOOP" "GL_NOR" "GL_OR" "GL_OR_INVERTED" "GL_OR_REVERSE" "GL_SET" "GL_XOR"
+
"predef::GL.glMatrixMode": "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_MATRIX_MODE" "GL_MODELVIEW" "GL_PROJECTION" "GL_TEXTURE" "glGet"
+
"predef::GL.glPopAttrib": "GL_ACCUM_BUFFER_BIT" "GL_ALL_ATTRIB_BITS" "GL_ALPHA_BIAS" "GL_ALPHA_SCALE" "GL_ALPHA_TEST" "GL_AUTO_NORMAL" "GL_BLEND" "GL_BLUE_BIAS" "GL_BLUE_SCALE" "GL_COLOR_BUFFER_BIT" "GL_COLOR_LOGIC_OP" "GL_COLOR_MATERIAL" "GL_COLOR_MATERIAL_FACE" "GL_CULL_FACE" "GL_CULL_FACE_MODE" "GL_CURRENT_BIT" "GL_CURRENT_RASTER_POSITION_VALID" "GL_DEPTH_BIAS" "GL_DEPTH_BUFFER_BIT" "GL_DEPTH_SCALE" "GL_DEPTH_TEST" "GL_DEPTH_WRITEMASK" "GL_DITHER" "GL_DRAW_BUFFER" "GL_EDGE_FLAG" "GL_ENABLE_BIT" "GL_EVAL_BIT" "GL_FOG" "GL_FOG_BIT" "GL_FOG_HINT" "GL_FOG_MODE" "GL_FRONT_FACE" "GL_GREEN_BIAS" "GL_GREEN_SCALE" "GL_HINT_BIT" "GL_INDEX_LOGIC_OP" "GL_INDEX_OFFSET" "GL_INDEX_SHIFT" "GL_INVALID_OPERATION" "GL_LIGHT" "GL_LIGHTING" "GL_LIGHTING_BIT" "GL_LIGHT_MODEL_LOCAL_VIEWER" "GL_LIGHT_MODEL_TWO_SIDE" "GL_LINE_BIT" "GL_LINE_SMOOTH" "GL_LINE_SMOOTH_HINT" "GL_LINE_STIPPLE" "GL_LIST_BASE" "GL_LIST_BIT" "GL_MAP1_" "GL_MAP2_" "GL_MAP_COLOR" "GL_MAP_STENCIL" "GL_MATRIX_MODE" "GL_MAX_LIGHTS" "GL_NORMALIZE" "GL_PERSPECTIVE_CORRECTION_HINT" "GL_PIXEL_MODE_BIT" "GL_POINT_BIT" "GL_POINT_SMOOTH" "GL_POINT_SMOOTH_HINT" "GL_POLYGON_BIT" "GL_POLYGON_MODE" "GL_POLYGON_OFFSET_FACTOR" "GL_POLYGON_OFFSET_FILL" "GL_POLYGON_OFFSET_LINE" "GL_POLYGON_OFFSET_POINT" "GL_POLYGON_OFFSET_UNITS" "GL_POLYGON_SMOOTH" "GL_POLYGON_SMOOTH_HINT" "GL_POLYGON_STIPPLE" "GL_POLYGON_STIPPLE_BIT" "GL_READ_BUFFER" "GL_RED_BIAS" "GL_RED_SCALE" "GL_SCISSOR_BIT" "GL_SCISSOR_TEST" "GL_SHADE_MODEL" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "GL_STENCIL_BUFFER_BIT" "GL_STENCIL_TEST" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "GL_TEXTURE_2D_BINDING" "GL_TEXTURE_BIT" "GL_TEXTURE_GEN_" "GL_TEXTURE_GEN_MODE" "GL_TRANSFORM_BIT" "GL_VIEWPORT_BIT" "GL_ZOOM_X" "GL_ZOOM_Y" "glPushAttrib" "glTexGen"
+
"predef::GL.glPopClientAttrib": "GL_CLIENT_ALL_ATTRIB_BITS" "GL_CLIENT_PIXEL_STORE_BIT" "GL_CLIENT_VERTEX_ARRAY_BIT" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "glPushClientAttrib"
+
"predef::GL.glPopMatrix": "GL_INVALID_OPERATION" "GL_MODELVIEW" "GL_PROJECTION" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "GL_TEXTURE"
+
"predef::GL.glPopName": "GL_INVALID_OPERATION" "GL_MAX_NAME_STACK_DEPTH" "GL_SELECT" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "glPushName"
+
"predef::GL.glPushMatrix": "GL_INVALID_OPERATION" "GL_MODELVIEW" "GL_PROJECTION" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "GL_TEXTURE"
+
"predef::GL.glReadBuffer": "GL_AUX" "GL_AUX0" "GL_AUX3" "GL_AUX_BUFFERS" "GL_BACK" "GL_BACK_LEFT" "GL_BACK_RIGHT" "GL_FRONT" "GL_FRONT_LEFT" "GL_FRONT_RIGHT" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LEFT" "GL_RIGHT" "glCopyPixels" "glCopyTexImage1D" "glCopyTexImage2D" "glCopyTexSubImage1D" "glCopyTexSubImage2D" "glReadPixels"
+
"predef::GL.glRenderMode": "GL_FEEDBACK" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_RENDER" "GL_SELECT" "glFeedbackBuffer" "glSelectBuffer"
+
"predef::GL.glShadeModel": "GL_FLAT" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_SMOOTH"
"predef::GTK": "GTKSupport" "predef::GTK.SelectionData.selection": "GDK.Atom" "predef::GTK.SelectionData.target": "GDK.Atom"