Branch: Tag:

2002-02-12

2002-02-12 23:57:42 by Martin Nilsson <mani@lysator.liu.se>

Documentation generated from OpenGL man pages.

Rev: src/post_modules/GL/autodoc.c:1.1

38:    "GDK_PROP_MODE_APPEND": "predef::GDK.Window.change_property":1,    "GDK_PROP_MODE_PREPEND": "predef::GDK.Window.change_property":1,    "GDK_PROP_MODE_REPLACE": "predef::GDK.Window.change_property":1, -  "GL": "predef::GLU":1, +  "GL_ACCUM_BUFFER_BIT": "predef::GL.glPopAttrib":1, +  "GL_ALL_ATTRIB_BITS": "predef::GL.glPopAttrib":1, +  "GL_ALPHA_BIAS": "predef::GL.glPopAttrib":1, +  "GL_ALPHA_SCALE": "predef::GL.glPopAttrib":1, +  "GL_ALPHA_TEST": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2, +  "GL_ALWAYS": "predef::GL.glDepthFunc":2, +  "GL_AND": "predef::GL.glLogicOp":2, +  "GL_AND_INVERTED": "predef::GL.glLogicOp":2, +  "GL_AND_REVERSE": "predef::GL.glLogicOp":2, +  "GL_AUTO_NORMAL": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2, +  "GL_AUX": "predef::GL.glDrawBuffer":2, "predef::GL.glReadBuffer":1, +  "GL_AUX0": "predef::GL.glReadBuffer":1, +  "GL_AUX3": "predef::GL.glReadBuffer":1, +  "GL_AUX_BUFFERS": 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"predef::GL.glEnd":1, "predef::GL.glEndList":1, +  "glInterleavedArrays": "predef::GL.glBegin":1, "predef::GL.glEnd":1, "predef::GL.glEndList":1, +  "glIsEnabled": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glEndList":1, +  "glIsList": "predef::GL.glEndList":2, +  "glLight": "predef::GL.glDisable":2, "predef::GL.glEnable":2, +  "glLightModel": "predef::GL.glDisable":2, "predef::GL.glEnable":2, +  "glLineStipple": "predef::GL.glDisable":1, "predef::GL.glEnable":1, +  "glLineWidth": "predef::GL.glDisable":1, "predef::GL.glEnable":1, +  "glLoadMatrix": "predef::GL.glLoadIdentity":1, +  "glMap1": "predef::GL.glDisable":9, "predef::GL.glEnable":9, +  "glMap2": "predef::GL.glDisable":10, "predef::GL.glEnable":10, +  "glMaterial": "predef::GL.glBegin":2, "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glEnd":2, +  "glNewList": "predef::GL.glEndList":6, +  "glNormal": "predef::GL.glBegin":2, "predef::GL.glDisable":2, "predef::GL.glEnable":2, "predef::GL.glEnd":2, +  "glNormalPointer": "predef::GL.glBegin":1, "predef::GL.glDisableClientState":1, "predef::GL.glEnableClientState":1, "predef::GL.glEnd":1, "predef::GL.glEndList":1, +  "glPixelStore": "predef::GL.glBegin":1, "predef::GL.glEnd":1, "predef::GL.glEndList":1, +  "glPointSize": "predef::GL.glDisable":1, "predef::GL.glEnable":1, +  "glPolygonOffset": "predef::GL.glDisable":3, "predef::GL.glEnable":3, +  "glPolygonStipple": "predef::GL.glDisable":1, "predef::GL.glEnable":1, +  "glPushAttrib": "predef::GL.glPopAttrib":4, +  "glPushClientAttrib": "predef::GL.glEndList":1, "predef::GL.glPopClientAttrib":3, +  "glPushName": "predef::GL.glPopName":4, +  "glReadPixels": "predef::GL.glEndList":1, "predef::GL.glReadBuffer":1, +  "glScissor": "predef::GL.glDisable":1, "predef::GL.glEnable":1, +  "glSelectBuffer": "predef::GL.glEndList":1, "predef::GL.glRenderMode":4, +  "glStencilFunc": "predef::GL.glDisable":1, "predef::GL.glEnable":1, +  "glStencilOp": "predef::GL.glDisable":1, "predef::GL.glEnable":1, +  "glTexCoord": "predef::GL.glBegin":2, "predef::GL.glEnd":2, +  "glTexCoordPointer": "predef::GL.glBegin":1, "predef::GL.glDisableClientState":1, "predef::GL.glEnableClientState":1, "predef::GL.glEnd":1, "predef::GL.glEndList":1, +  "glTexGen": "predef::GL.glDisable":8, "predef::GL.glEnable":8, "predef::GL.glPopAttrib":1, +  "glTexImage1D": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glEndList":1, +  "glTexImage2D": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glEndList":1, +  "glVertex": "predef::GL.glBegin":2, "predef::GL.glEnd":2, +  "glVertexPointer": "predef::GL.glBegin":1, "predef::GL.glDisableClientState":1, "predef::GL.glEnableClientState":1, "predef::GL.glEnd":1, "predef::GL.glEndList":1,    "greyint": "predef::Image.Image.random":1,    "handle_commend()": "predef::Protocols.Line.simple.send":1,    "int ": "predef::Calendar.Event.Day_Event.scan_jd":1, "predef::Calendar.Stardate.number_of_seconds":2, "predef::Calendar.Time.SuperTimeRange.second":3, "predef::Calendar.Time.TimeOfDay.hour":1, "predef::Calendar.Time.TimeOfDay.hour_no":3, "predef::Calendar.Time.TimeOfDay.minute":1, "predef::Calendar.Time.TimeOfDay.second":1, "predef::Calendar.Time.TimeOfDay.unix_time":1, "predef::Calendar.TimeRange.`/":2, "predef::Calendar.TimeRange.offset_to":1, "predef::Calendar.YMD.YMD.fraction_no":13, "predef::Calendar.YMD.second":3, "predef::Gettext.setlocale":1, "predef::Image.Color.Color.`==":4, "predef::Image.Color.Color.bits":1, "predef::Image.Color.Color.rgb":2, "predef::Image.Image.`==":9, "predef::Image.Image.gradients":2, "predef::Image.Image.xsize":1, "predef::Image.Image.ysize":1, "predef::Image.Layer.set_offset":2, "predef::Image.Layer.set_tiled":1, "predef::Image.Layer.xsize":2, "predef::Mird.Glue.Mird._debug_syscalls":1, "predef::Mird.Glue.Mird.first_unused_key":4, "predef::Mird.Glue.Scanner.next_key":1, "predef::Mird.Glue.Transaction.depend_table":4, "predef::Parser.HTML.at":3, "predef::Parser.HTML.case_insensitive_tag":11, "predef::Stdio.File.tcgetattr":2,
326:   "predef::GDK.Window.change_property": "GDK.Atom" "GDK_PROP_MODE_APPEND" "GDK_PROP_MODE_PREPEND" "GDK_PROP_MODE_REPLACE"   "predef::GDK.Window.delete_property": "GDK.Atom"   "predef::GDK.Window.get_property": "GDK.Atom" - "predef::GLU": "GL" + "predef::GL.glBegin": "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LINES" "GL_LINE_LOOP" "GL_LINE_STRIP" "GL_POINTS" "GL_POLYGON" "GL_QUADS" "GL_QUAD_STRIP" "GL_TRIANGLES" "GL_TRIANGLE_FAN" "GL_TRIANGLE_STRIP" "glArrayElement" "glCallList" "glCallLists" "glColor" "glColorPointer" "glEdgeFlag" "glEdgeFlagPointer" "glEvalCoord" "glEvalPoint" "glIndex" "glIndexPointer" "glInterleavedArrays" "glMaterial" "glNormal" "glNormalPointer" "glPixelStore" "glTexCoord" "glTexCoordPointer" "glVertex" "glVertexPointer" + "predef::GL.glCullFace": "GL_BACK" "GL_CULL_FACE" "GL_FRONT" "GL_FRONT_AND_BACK" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" + "predef::GL.glDepthFunc": "GL_ALWAYS" "GL_DEPTH_TEST" "GL_EQUAL" "GL_GEQUAL" "GL_GREATER" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LEQUAL" "GL_LESS" "GL_NEVER" "GL_NOTEQUAL" + "predef::GL.glDisable": "GL_ALPHA_TEST" "GL_AUTO_NORMAL" "GL_BLEND" "GL_CLIP_PLANE" "GL_COLOR_LOGIC_OP" "GL_COLOR_MATERIAL" "GL_CULL_FACE" "GL_DEPTH_TEST" "GL_DITHER" "GL_FALSE" "GL_FILL" "GL_FOG" "GL_INDEX_LOGIC_OP" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LIGHT" "GL_LIGHTING" "GL_LINE" "GL_LINE_SMOOTH" "GL_LINE_STIPPLE" "GL_MAP1_COLOR_4" "GL_MAP1_INDEX" "GL_MAP1_NORMAL" "GL_MAP1_TEXTURE_COORD_1" "GL_MAP1_TEXTURE_COORD_2" "GL_MAP1_TEXTURE_COORD_3" "GL_MAP1_TEXTURE_COORD_4" "GL_MAP1_VERTEX_3" "GL_MAP1_VERTEX_4" "GL_MAP2_COLOR_4" "GL_MAP2_INDEX" "GL_MAP2_NORMAL" "GL_MAP2_TEXTURE_COORD_1" "GL_MAP2_TEXTURE_COORD_2" "GL_MAP2_TEXTURE_COORD_3" "GL_MAP2_TEXTURE_COORD_4" "GL_MAP2_VERTEX_3" "GL_MAP2_VERTEX_4" "GL_NORMALIZE" "GL_POINT" "GL_POINT_SMOOTH" "GL_POLYGON_OFFSET_FILL" "GL_POLYGON_OFFSET_LINE" "GL_POLYGON_OFFSET_POINT" "GL_POLYGON_SMOOTH" "GL_POLYGON_STIPPLE" "GL_SCISSOR_TEST" "GL_STENCIL_TEST" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "GL_TEXTURE_GEN_Q" "GL_TEXTURE_GEN_R" "GL_TEXTURE_GEN_S" "GL_TEXTURE_GEN_T" "GL_TRUE" "glAlphaFunc" "glBlendFunc" "glClipPlane" "glColorMaterial" "glDepthRange" "glEvalCoord1" "glEvalCoord2" "glEvalMesh1" "glEvalMesh2" "glEvalPoint1" "glEvalPoint2" "glFog" "glGet" "glIsEnabled" "glLight" "glLightModel" "glLineStipple" "glLineWidth" "glMap1" "glMap2" "glMaterial" "glNormal" "glPointSize" "glPolygonOffset" "glPolygonStipple" "glScissor" "glStencilFunc" "glStencilOp" "glTexGen" "glTexImage1D" "glTexImage2D" + "predef::GL.glDisableClientState": "GL_COLOR_ARRAY" "GL_EDGE_FLAG_ARRAY" "GL_INDEX_ARRAY" "GL_INVALID_ENUM" "GL_NORMAL_ARRAY" "GL_TEXTURE_COORD_ARRAY" "GL_VERTEX_ARRAY" "glColorPointer" "glDrawArrays" "glDrawElement" "glDrawElements" "glEdgeFlagPointer" "glIndexPointer" "glNormalPointer" "glTexCoordPointer" "glVertexPointer" + "predef::GL.glDrawBuffer": "GL_AUX" "GL_AUX_BUFFERS" "GL_BACK" "GL_BACK_LEFT" "GL_BACK_RIGHT" "GL_FRONT" "GL_FRONT_AND_BACK" "GL_FRONT_LEFT" "GL_FRONT_RIGHT" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LEFT" "GL_NONE" "GL_RIGHT" "glGet" + "predef::GL.glEnable": "GL_ALPHA_TEST" "GL_AUTO_NORMAL" "GL_BLEND" "GL_CLIP_PLANE" "GL_COLOR_LOGIC_OP" "GL_COLOR_MATERIAL" "GL_CULL_FACE" "GL_DEPTH_TEST" "GL_DITHER" "GL_FALSE" "GL_FILL" "GL_FOG" "GL_INDEX_LOGIC_OP" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LIGHT" "GL_LIGHTING" "GL_LINE" "GL_LINE_SMOOTH" "GL_LINE_STIPPLE" "GL_MAP1_COLOR_4" "GL_MAP1_INDEX" "GL_MAP1_NORMAL" "GL_MAP1_TEXTURE_COORD_1" "GL_MAP1_TEXTURE_COORD_2" "GL_MAP1_TEXTURE_COORD_3" "GL_MAP1_TEXTURE_COORD_4" "GL_MAP1_VERTEX_3" "GL_MAP1_VERTEX_4" "GL_MAP2_COLOR_4" "GL_MAP2_INDEX" "GL_MAP2_NORMAL" "GL_MAP2_TEXTURE_COORD_1" "GL_MAP2_TEXTURE_COORD_2" "GL_MAP2_TEXTURE_COORD_3" "GL_MAP2_TEXTURE_COORD_4" "GL_MAP2_VERTEX_3" "GL_MAP2_VERTEX_4" "GL_NORMALIZE" "GL_POINT" "GL_POINT_SMOOTH" "GL_POLYGON_OFFSET_FILL" "GL_POLYGON_OFFSET_LINE" "GL_POLYGON_OFFSET_POINT" "GL_POLYGON_SMOOTH" "GL_POLYGON_STIPPLE" "GL_SCISSOR_TEST" "GL_STENCIL_TEST" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "GL_TEXTURE_GEN_Q" "GL_TEXTURE_GEN_R" "GL_TEXTURE_GEN_S" "GL_TEXTURE_GEN_T" "GL_TRUE" "glAlphaFunc" "glBlendFunc" "glClipPlane" "glColorMaterial" "glDepthRange" "glEvalCoord1" "glEvalCoord2" "glEvalMesh1" "glEvalMesh2" "glEvalPoint1" "glEvalPoint2" "glFog" "glGet" "glIsEnabled" "glLight" "glLightModel" "glLineStipple" "glLineWidth" "glMap1" "glMap2" "glMaterial" "glNormal" "glPointSize" "glPolygonOffset" "glPolygonStipple" "glScissor" "glStencilFunc" "glStencilOp" "glTexGen" "glTexImage1D" "glTexImage2D" + "predef::GL.glEnableClientState": "GL_COLOR_ARRAY" "GL_EDGE_FLAG_ARRAY" "GL_INDEX_ARRAY" "GL_INVALID_ENUM" "GL_NORMAL_ARRAY" "GL_TEXTURE_COORD_ARRAY" "GL_VERTEX_ARRAY" "glColorPointer" "glDrawArrays" "glDrawElement" "glDrawElements" "glEdgeFlagPointer" "glIndexPointer" "glNormalPointer" "glTexCoordPointer" "glVertexPointer" + "predef::GL.glEnd": "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LINES" "GL_LINE_LOOP" "GL_LINE_STRIP" "GL_POINTS" "GL_POLYGON" "GL_QUADS" "GL_QUAD_STRIP" "GL_TRIANGLES" "GL_TRIANGLE_FAN" "GL_TRIANGLE_STRIP" "glArrayElement" "glCallList" "glCallLists" "glColor" "glColorPointer" "glEdgeFlag" "glEdgeFlagPointer" "glEvalCoord" "glEvalPoint" "glIndex" "glIndexPointer" "glInterleavedArrays" "glMaterial" "glNormal" "glNormalPointer" "glPixelStore" "glTexCoord" "glTexCoordPointer" "glVertex" "glVertexPointer" + "predef::GL.glEndList": "GL_COMPILE" "GL_COMPILE_AND_EXECUTE" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_OUT_OF_MEMORY" "GL_PROXY_TEXTURE_1D" "GL_PROXY_TEXTURE_2D" "glColorPointer" "glDeleteLists" "glEdgeFlagPointer" "glFeedbackBuffer" "glGenLists" "glGet" "glIndexPointer" "glInterleavedArrays" "glIsEnabled" "glIsList" "glNewList" "glNormalPointer" "glPixelStore" "glPushClientAttrib" "glReadPixels" "glSelectBuffer" "glTexCoordPointer" "glTexImage1D" "glTexImage2D" "glVertexPointer" + "predef::GL.glFinish": "GL_INVALID_OPERATION" + "predef::GL.glFlush": "GL_INVALID_OPERATION" + "predef::GL.glFrontFace": "GL_CCW" "GL_CULL_FACE" "GL_CW" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" + "predef::GL.glInitNames": "GL_INVALID_OPERATION" "GL_SELECT" + "predef::GL.glLoadIdentity": "GL_INVALID_OPERATION" "glLoadMatrix" + "predef::GL.glLogicOp": "GL_AND" "GL_AND_INVERTED" "GL_AND_REVERSE" "GL_CLEAR" "GL_COLOR_LOGIC_OP" "GL_COPY" "GL_COPY_INVERTED" "GL_EQUIV" "GL_INDEX_LOGIC_OP" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVERT" "GL_NAND" "GL_NOOP" "GL_NOR" "GL_OR" "GL_OR_INVERTED" "GL_OR_REVERSE" "GL_SET" "GL_XOR" + "predef::GL.glMatrixMode": "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_MATRIX_MODE" "GL_MODELVIEW" "GL_PROJECTION" "GL_TEXTURE" "glGet" + "predef::GL.glPopAttrib": "GL_ACCUM_BUFFER_BIT" "GL_ALL_ATTRIB_BITS" "GL_ALPHA_BIAS" "GL_ALPHA_SCALE" "GL_ALPHA_TEST" "GL_AUTO_NORMAL" "GL_BLEND" "GL_BLUE_BIAS" "GL_BLUE_SCALE" "GL_COLOR_BUFFER_BIT" "GL_COLOR_LOGIC_OP" "GL_COLOR_MATERIAL" "GL_COLOR_MATERIAL_FACE" "GL_CULL_FACE" "GL_CULL_FACE_MODE" "GL_CURRENT_BIT" "GL_CURRENT_RASTER_POSITION_VALID" "GL_DEPTH_BIAS" "GL_DEPTH_BUFFER_BIT" "GL_DEPTH_SCALE" "GL_DEPTH_TEST" "GL_DEPTH_WRITEMASK" "GL_DITHER" "GL_DRAW_BUFFER" "GL_EDGE_FLAG" "GL_ENABLE_BIT" "GL_EVAL_BIT" "GL_FOG" "GL_FOG_BIT" "GL_FOG_HINT" "GL_FOG_MODE" "GL_FRONT_FACE" "GL_GREEN_BIAS" "GL_GREEN_SCALE" "GL_HINT_BIT" "GL_INDEX_LOGIC_OP" "GL_INDEX_OFFSET" "GL_INDEX_SHIFT" "GL_INVALID_OPERATION" "GL_LIGHT" "GL_LIGHTING" "GL_LIGHTING_BIT" "GL_LIGHT_MODEL_LOCAL_VIEWER" "GL_LIGHT_MODEL_TWO_SIDE" "GL_LINE_BIT" "GL_LINE_SMOOTH" "GL_LINE_SMOOTH_HINT" "GL_LINE_STIPPLE" "GL_LIST_BASE" "GL_LIST_BIT" "GL_MAP1_" "GL_MAP2_" "GL_MAP_COLOR" "GL_MAP_STENCIL" "GL_MATRIX_MODE" "GL_MAX_LIGHTS" "GL_NORMALIZE" "GL_PERSPECTIVE_CORRECTION_HINT" "GL_PIXEL_MODE_BIT" "GL_POINT_BIT" "GL_POINT_SMOOTH" "GL_POINT_SMOOTH_HINT" "GL_POLYGON_BIT" "GL_POLYGON_MODE" "GL_POLYGON_OFFSET_FACTOR" "GL_POLYGON_OFFSET_FILL" "GL_POLYGON_OFFSET_LINE" "GL_POLYGON_OFFSET_POINT" "GL_POLYGON_OFFSET_UNITS" "GL_POLYGON_SMOOTH" "GL_POLYGON_SMOOTH_HINT" "GL_POLYGON_STIPPLE" "GL_POLYGON_STIPPLE_BIT" "GL_READ_BUFFER" "GL_RED_BIAS" "GL_RED_SCALE" "GL_SCISSOR_BIT" "GL_SCISSOR_TEST" "GL_SHADE_MODEL" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "GL_STENCIL_BUFFER_BIT" "GL_STENCIL_TEST" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "GL_TEXTURE_2D_BINDING" "GL_TEXTURE_BIT" "GL_TEXTURE_GEN_" "GL_TEXTURE_GEN_MODE" "GL_TRANSFORM_BIT" "GL_VIEWPORT_BIT" "GL_ZOOM_X" "GL_ZOOM_Y" "glPushAttrib" "glTexGen" + "predef::GL.glPopClientAttrib": "GL_CLIENT_ALL_ATTRIB_BITS" "GL_CLIENT_PIXEL_STORE_BIT" "GL_CLIENT_VERTEX_ARRAY_BIT" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "glPushClientAttrib" + "predef::GL.glPopMatrix": "GL_INVALID_OPERATION" "GL_MODELVIEW" "GL_PROJECTION" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "GL_TEXTURE" + "predef::GL.glPopName": "GL_INVALID_OPERATION" "GL_MAX_NAME_STACK_DEPTH" "GL_SELECT" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "glPushName" + "predef::GL.glPushMatrix": "GL_INVALID_OPERATION" "GL_MODELVIEW" "GL_PROJECTION" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "GL_TEXTURE" + "predef::GL.glReadBuffer": "GL_AUX" "GL_AUX0" "GL_AUX3" "GL_AUX_BUFFERS" "GL_BACK" "GL_BACK_LEFT" "GL_BACK_RIGHT" "GL_FRONT" "GL_FRONT_LEFT" "GL_FRONT_RIGHT" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LEFT" "GL_RIGHT" "glCopyPixels" "glCopyTexImage1D" "glCopyTexImage2D" "glCopyTexSubImage1D" "glCopyTexSubImage2D" "glReadPixels" + "predef::GL.glRenderMode": "GL_FEEDBACK" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_RENDER" "GL_SELECT" "glFeedbackBuffer" "glSelectBuffer" + "predef::GL.glShadeModel": "GL_FLAT" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_SMOOTH"   "predef::GTK": "GTKSupport"   "predef::GTK.SelectionData.selection": "GDK.Atom"   "predef::GTK.SelectionData.target": "GDK.Atom"