Branch: Tag:

2002-02-13

2002-02-13 01:25:53 by Martin Nilsson <mani@lysator.liu.se>

Fresh

Rev: src/post_modules/GL/autodoc.c:1.2

38:    "GDK_PROP_MODE_APPEND": "predef::GDK.Window.change_property":1,    "GDK_PROP_MODE_PREPEND": "predef::GDK.Window.change_property":1,    "GDK_PROP_MODE_REPLACE": "predef::GDK.Window.change_property":1, -  "GL_ACCUM_BUFFER_BIT": "predef::GL.glPopAttrib":1, -  "GL_ALL_ATTRIB_BITS": "predef::GL.glPopAttrib":1, -  "GL_ALPHA_BIAS": "predef::GL.glPopAttrib":1, -  "GL_ALPHA_SCALE": "predef::GL.glPopAttrib":1, -  "GL_ALPHA_TEST": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2, -  "GL_ALWAYS": "predef::GL.glDepthFunc":2, +  "GL_ACCUM": "predef::GL.glAccum":4, +  "GL_ACCUM_ALPHA_BITS": "predef::GL.glAccum":1, +  "GL_ACCUM_BLUE_BITS": "predef::GL.glAccum":1, +  "GL_ACCUM_BUFFER_BIT": "predef::GL.glClear":2, "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_ACCUM_GREEN_BITS": "predef::GL.glAccum":1, +  "GL_ACCUM_RED_BITS": "predef::GL.glAccum":1, +  "GL_ADD": "predef::GL.glAccum":3, +  "GL_ALL_ATTRIB_BITS": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_ALPHA": "predef::GL.glCopyTexImage1D":1, "predef::GL.glCopyTexImage2D":1, "predef::GL.glDrawPixels":3, "predef::GL.glTexEnv":1, "predef::GL.glTexImage2D":3, "predef::GL.glTexSubImage2D":1, +  "GL_ALPHA12": "predef::GL.glCopyTexImage1D":1, "predef::GL.glCopyTexImage2D":1, "predef::GL.glTexImage2D":1, +  "GL_ALPHA16": "predef::GL.glCopyTexImage1D":1, "predef::GL.glCopyTexImage2D":1, "predef::GL.glTexImage2D":1, +  "GL_ALPHA4": "predef::GL.glCopyTexImage1D":1, "predef::GL.glCopyTexImage2D":1, "predef::GL.glTexImage2D":1, +  "GL_ALPHA8": "predef::GL.glCopyTexImage1D":1, "predef::GL.glCopyTexImage2D":1, "predef::GL.glTexImage2D":1, +  "GL_ALPHA_BIAS": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_ALPHA_SCALE": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_ALPHA_TEST": "predef::GL.glAlphaFunc":1, "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glIsEnabled":1, "predef::GL.glPopAttrib":2, "predef::GL.glPushAttrib":2, +  "GL_ALWAYS": "predef::GL.glAlphaFunc":3, "predef::GL.glDepthFunc":2, "predef::GL.glStencilFunc":3, +  "GL_AMBIENT": "predef::GL.glColorMaterial":1, "predef::GL.glLight":2, "predef::GL.glMaterial":3, +  "GL_AMBIENT_AND_DIFFUSE": "predef::GL.glColorMaterial":2, "predef::GL.glMaterial":2,    "GL_AND": "predef::GL.glLogicOp":2,    "GL_AND_INVERTED": "predef::GL.glLogicOp":2,    "GL_AND_REVERSE": "predef::GL.glLogicOp":2, -  "GL_AUTO_NORMAL": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2, +  "GL_AUTO_NORMAL": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glEvalCoord":1, "predef::GL.glIsEnabled":1, "predef::GL.glPopAttrib":2, "predef::GL.glPushAttrib":2,    "GL_AUX": "predef::GL.glDrawBuffer":2, "predef::GL.glReadBuffer":1,    "GL_AUX0": "predef::GL.glReadBuffer":1,    "GL_AUX3": "predef::GL.glReadBuffer":1,    "GL_AUX_BUFFERS": "predef::GL.glDrawBuffer":2, "predef::GL.glReadBuffer":1, -  "GL_BACK": "predef::GL.glCullFace":2, "predef::GL.glDrawBuffer":3, "predef::GL.glReadBuffer":3, +  "GL_BACK": "predef::GL.glColorMaterial":1, "predef::GL.glCullFace":2, "predef::GL.glDrawBuffer":3, "predef::GL.glMaterial":3, "predef::GL.glPolygonMode":2, "predef::GL.glReadBuffer":3,    "GL_BACK_LEFT": "predef::GL.glDrawBuffer":2, "predef::GL.glReadBuffer":2,    "GL_BACK_RIGHT": "predef::GL.glDrawBuffer":2, "predef::GL.glReadBuffer":1, -  "GL_BLEND": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2, -  "GL_BLUE_BIAS": "predef::GL.glPopAttrib":1, -  "GL_BLUE_SCALE": "predef::GL.glPopAttrib":1, +  "GL_BITMAP": "predef::GL.glDrawPixels":3, "predef::GL.glTexImage2D":3, "predef::GL.glTexSubImage2D":2, +  "GL_BLEND": "predef::GL.glBlendFunc":1, "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glIsEnabled":1, "predef::GL.glPopAttrib":2, "predef::GL.glPushAttrib":2, "predef::GL.glTexEnv":3, +  "GL_BLUE": "predef::GL.glDrawPixels":3, "predef::GL.glTexImage2D":2, "predef::GL.glTexSubImage2D":1, +  "GL_BLUE_BIAS": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_BLUE_SCALE": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_BYTE": "predef::GL.glDrawPixels":1, "predef::GL.glTexImage2D":1, "predef::GL.glTexSubImage2D":1,    "GL_CCW": "predef::GL.glFrontFace":3, -  +  "GL_CLAMP": "predef::GL.glTexParameter":4,    "GL_CLEAR": "predef::GL.glLogicOp":2, -  "GL_CLIENT_ALL_ATTRIB_BITS": "predef::GL.glPopClientAttrib":1, -  "GL_CLIENT_PIXEL_STORE_BIT": "predef::GL.glPopClientAttrib":1, -  "GL_CLIENT_VERTEX_ARRAY_BIT": "predef::GL.glPopClientAttrib":1, -  "GL_CLIP_PLANE": "predef::GL.glDisable":1, "predef::GL.glEnable":1, -  "GL_COLOR_ARRAY": "predef::GL.glDisableClientState":2, "predef::GL.glEnableClientState":2, -  "GL_COLOR_BUFFER_BIT": "predef::GL.glPopAttrib":1, -  "GL_COLOR_LOGIC_OP": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glLogicOp":1, "predef::GL.glPopAttrib":2, -  "GL_COLOR_MATERIAL": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2, -  "GL_COLOR_MATERIAL_FACE": "predef::GL.glPopAttrib":1, -  "GL_COMPILE": "predef::GL.glEndList":2, -  "GL_COMPILE_AND_EXECUTE": "predef::GL.glEndList":2, +  "GL_CLIENT_ALL_ATTRIB_BITS": "predef::GL.glPopClientAttrib":1, "predef::GL.glPushClientAttrib":1, +  "GL_CLIENT_PIXEL_STORE_BIT": "predef::GL.glPopClientAttrib":1, "predef::GL.glPushClientAttrib":1, +  "GL_CLIENT_VERTEX_ARRAY_BIT": "predef::GL.glPopClientAttrib":1, "predef::GL.glPushClientAttrib":1, +  "GL_CLIP_PLANE": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glIsEnabled":1, +  "GL_COLOR": "predef::GL.glCopyPixels":2, +  "GL_COLOR_ARRAY": "predef::GL.glDisableClientState":2, "predef::GL.glDrawArrays":1, "predef::GL.glEnableClientState":2, "predef::GL.glIsEnabled":1, +  "GL_COLOR_BUFFER_BIT": "predef::GL.glClear":2, "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_COLOR_INDEX": "predef::GL.glDrawPixels":4, "predef::GL.glTexImage2D":4, "predef::GL.glTexSubImage2D":2, +  "GL_COLOR_INDEXES": "predef::GL.glLightModel":1, "predef::GL.glMaterial":2, +  "GL_COLOR_LOGIC_OP": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glIsEnabled":1, "predef::GL.glLogicOp":1, "predef::GL.glPopAttrib":2, "predef::GL.glPushAttrib":2, +  "GL_COLOR_MATERIAL": "predef::GL.glColorMaterial":4, "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glIsEnabled":1, "predef::GL.glPopAttrib":2, "predef::GL.glPushAttrib":2, +  "GL_COLOR_MATERIAL_FACE": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_COMPILE": "predef::GL.glEndList":2, "predef::GL.glNewList":2, +  "GL_COMPILE_AND_EXECUTE": "predef::GL.glEndList":2, "predef::GL.glNewList":2, +  "GL_CONSTANT_ATTENUATION": "predef::GL.glLight":3,    "GL_COPY": "predef::GL.glLogicOp":3,    "GL_COPY_INVERTED": "predef::GL.glLogicOp":2, -  "GL_CULL_FACE": "predef::GL.glCullFace":1, "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glFrontFace":1, "predef::GL.glPopAttrib":2, -  "GL_CULL_FACE_MODE": "predef::GL.glPopAttrib":1, -  "GL_CURRENT_BIT": "predef::GL.glPopAttrib":1, -  "GL_CURRENT_RASTER_POSITION_VALID": "predef::GL.glPopAttrib":1, +  "GL_CULL_FACE": "predef::GL.glCullFace":1, "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glFrontFace":1, "predef::GL.glIsEnabled":1, "predef::GL.glPopAttrib":2, "predef::GL.glPushAttrib":2, +  "GL_CULL_FACE_MODE": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_CURRENT_BIT": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_CURRENT_COLOR": "predef::GL.glRasterPos":1, +  "GL_CURRENT_INDEX": "predef::GL.glRasterPos":1, +  "GL_CURRENT_RASTER_COLOR": "predef::GL.glRasterPos":1, +  "GL_CURRENT_RASTER_DISTANCE": "predef::GL.glRasterPos":1, +  "GL_CURRENT_RASTER_INDEX": "predef::GL.glRasterPos":2, +  "GL_CURRENT_RASTER_POSITION": "predef::GL.glDrawPixels":1, +  "GL_CURRENT_RASTER_POSITION_VALID": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, "predef::GL.glRasterPos":1, +  "GL_CURRENT_RASTER_TEXTURE_COORDS": "predef::GL.glRasterPos":1, +  "GL_CURRENT_TEXTURE_COORDS": "predef::GL.glRasterPos":1,    "GL_CW": "predef::GL.glFrontFace":2, -  "GL_DEPTH_BIAS": "predef::GL.glPopAttrib":1, -  "GL_DEPTH_BUFFER_BIT": "predef::GL.glPopAttrib":1, -  "GL_DEPTH_SCALE": "predef::GL.glPopAttrib":1, -  "GL_DEPTH_TEST": "predef::GL.glDepthFunc":1, "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2, -  "GL_DEPTH_WRITEMASK": "predef::GL.glPopAttrib":1, -  "GL_DITHER": "predef::GL.glDisable":3, "predef::GL.glEnable":3, "predef::GL.glPopAttrib":2, -  "GL_DRAW_BUFFER": "predef::GL.glPopAttrib":1, -  "GL_EDGE_FLAG": "predef::GL.glPopAttrib":1, -  "GL_EDGE_FLAG_ARRAY": "predef::GL.glDisableClientState":2, "predef::GL.glEnableClientState":2, -  "GL_ENABLE_BIT": "predef::GL.glPopAttrib":1, -  "GL_EQUAL": "predef::GL.glDepthFunc":2, +  "GL_DECAL": "predef::GL.glTexEnv":3, +  "GL_DECR": "predef::GL.glStencilOp":2, +  "GL_DEPTH": "predef::GL.glCopyPixels":3, +  "GL_DEPTH_BIAS": "predef::GL.glCopyPixels":1, "predef::GL.glDrawPixels":1, "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_DEPTH_BUFFER_BIT": "predef::GL.glClear":2, "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_DEPTH_COMPONENT": "predef::GL.glDrawPixels":2, "predef::GL.glTexImage2D":1, +  "GL_DEPTH_SCALE": "predef::GL.glCopyPixels":1, "predef::GL.glDrawPixels":1, "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_DEPTH_TEST": "predef::GL.glDepthFunc":1, "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glIsEnabled":1, "predef::GL.glPopAttrib":2, "predef::GL.glPushAttrib":2, +  "GL_DEPTH_WRITEMASK": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_DIFFUSE": "predef::GL.glColorMaterial":1, "predef::GL.glLight":2, "predef::GL.glMaterial":3, +  "GL_DITHER": "predef::GL.glDisable":3, "predef::GL.glEnable":3, "predef::GL.glIsEnabled":3, "predef::GL.glPopAttrib":2, "predef::GL.glPushAttrib":2, +  "GL_DONT_CARE": "predef::GL.glHint":5, +  "GL_DRAW_BUFFER": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_DST_ALPHA": "predef::GL.glBlendFunc":3, +  "GL_DST_COLOR": "predef::GL.glBlendFunc":2, +  "GL_EDGE_FLAG": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_EDGE_FLAG_ARRAY": "predef::GL.glDisableClientState":2, "predef::GL.glEnableClientState":2, "predef::GL.glIsEnabled":1, +  "GL_EMISSION": "predef::GL.glColorMaterial":1, "predef::GL.glMaterial":2, +  "GL_ENABLE_BIT": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_EQUAL": "predef::GL.glAlphaFunc":2, "predef::GL.glDepthFunc":2, "predef::GL.glStencilFunc":2,    "GL_EQUIV": "predef::GL.glLogicOp":2, -  "GL_EVAL_BIT": "predef::GL.glPopAttrib":1, -  "GL_FALSE": "predef::GL.glDisable":1, "predef::GL.glEnable":1, -  "GL_FEEDBACK": "predef::GL.glRenderMode":5, -  "GL_FILL": "predef::GL.glDisable":1, "predef::GL.glEnable":1, +  "GL_EVAL_BIT": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_EXP": "predef::GL.glFog":3, +  "GL_EXP2": "predef::GL.glFog":2, +  "GL_EXTENSIONS": "predef::GL.glGetString":3, +  "GL_EYE_LINEAR": "predef::GL.glTexGen":5, +  "GL_EYE_PLANE": "predef::GL.glTexGen":3, +  "GL_FALSE": "predef::GL.glColorMask":1, "predef::GL.glDepthMask":2, "predef::GL.glDisable":1, "predef::GL.glEdgeFlag":2, "predef::GL.glEnable":1, "predef::GL.glIsEnabled":1, "predef::GL.glIsList":1, "predef::GL.glIsTexture":1, +  "GL_FASTEST": "predef::GL.glHint":4, +  "GL_FEEDBACK": "predef::GL.glPassThrough":1, "predef::GL.glRenderMode":5, +  "GL_FILL": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPolygonMode":3,    "GL_FLAT": "predef::GL.glShadeModel":3, -  "GL_FOG": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glPopAttrib":2, -  "GL_FOG_BIT": "predef::GL.glPopAttrib":1, -  "GL_FOG_HINT": "predef::GL.glPopAttrib":1, -  "GL_FOG_MODE": "predef::GL.glPopAttrib":1, -  "GL_FRONT": "predef::GL.glCullFace":1, "predef::GL.glDrawBuffer":3, "predef::GL.glReadBuffer":3, -  "GL_FRONT_AND_BACK": "predef::GL.glCullFace":1, "predef::GL.glDrawBuffer":2, -  "GL_FRONT_FACE": "predef::GL.glPopAttrib":1, +  "GL_FLOAT": "predef::GL.glDrawPixels":1, "predef::GL.glTexImage2D":1, "predef::GL.glTexSubImage2D":1, +  "GL_FOG": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glFog":1, "predef::GL.glIsEnabled":1, "predef::GL.glPopAttrib":2, "predef::GL.glPushAttrib":2, +  "GL_FOG_BIT": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_FOG_COLOR": "predef::GL.glFog":3, +  "GL_FOG_DENSITY": "predef::GL.glFog":4, +  "GL_FOG_END": "predef::GL.glFog":3, +  "GL_FOG_HINT": "predef::GL.glHint":2, "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_FOG_INDEX": "predef::GL.glFog":3, +  "GL_FOG_MODE": "predef::GL.glFog":4, "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1, +  "GL_FOG_START": "predef::GL.glFog":3, +  "GL_FRONT": "predef::GL.glColorMaterial":1, "predef::GL.glCullFace":1, "predef::GL.glDrawBuffer":3, "predef::GL.glMaterial":3, "predef::GL.glPolygonMode":2, "predef::GL.glReadBuffer":3, +  "GL_FRONT_AND_BACK": "predef::GL.glColorMaterial":2, "predef::GL.glCullFace":1, "predef::GL.glDrawBuffer":2, "predef::GL.glMaterial":3, "predef::GL.glPolygonMode":2, +  "GL_FRONT_FACE": "predef::GL.glPopAttrib":1, "predef::GL.glPushAttrib":1,    "GL_FRONT_LEFT": "predef::GL.glDrawBuffer":2, "predef::GL.glReadBuffer":2,    "GL_FRONT_RIGHT": "predef::GL.glDrawBuffer":2, "predef::GL.glReadBuffer":2, -  "GL_GEQUAL": "predef::GL.glDepthFunc":2, -  "GL_GREATER": "predef::GL.glDepthFunc":2, -  "GL_GREEN_BIAS": "predef::GL.glPopAttrib":1, -  "GL_GREEN_SCALE": "predef::GL.glPopAttrib":1, -  "GL_HINT_BIT": "predef::GL.glPopAttrib":1, -  "GL_INDEX_ARRAY": "predef::GL.glDisableClientState":2, "predef::GL.glEnableClientState":2, -  "GL_INDEX_LOGIC_OP": "predef::GL.glDisable":1, "predef::GL.glEnable":1, "predef::GL.glLogicOp":1, "predef::GL.glPopAttrib":2, -  "GL_INDEX_OFFSET": "predef::GL.glPopAttrib":1, -  "GL_INDEX_SHIFT": "predef::GL.glPopAttrib":1, -  "GL_INVALID_ENUM": "predef::GL.glBegin":1, "predef::GL.glCullFace":1, "predef::GL.glDepthFunc":1, "predef::GL.glDisable":1, "predef::GL.glDisableClientState":1, "predef::GL.glDrawBuffer":1, "predef::GL.glEnable":1, "predef::GL.glEnableClientState":1, "predef::GL.glEnd":1, "predef::GL.glEndList":1, "predef::GL.glFrontFace":1, "predef::GL.glLogicOp":1, "predef::GL.glMatrixMode":1, "predef::GL.glReadBuffer":1, "predef::GL.glRenderMode":1, "predef::GL.glShadeModel":1, -  "GL_INVALID_OPERATION": "predef::GL.glBegin":3, "predef::GL.glCullFace":1, "predef::GL.glDepthFunc":1, "predef::GL.glDisable":1, "predef::GL.glDrawBuffer":2, "predef::GL.glEnable":1, "predef::GL.glEnd":3, "predef::GL.glEndList":2, "predef::GL.glFinish":1, "predef::GL.glFlush":1, "predef::GL.glFrontFace":1, "predef::GL.glInitNames":1, "predef::GL.glLoadIdentity":1, 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"predef::Calendar.Time.TimeOfDay.hour":1, "predef::Calendar.Time.TimeOfDay.hour_no":3, "predef::Calendar.Time.TimeOfDay.minute":1, "predef::Calendar.Time.TimeOfDay.second":1, "predef::Calendar.Time.TimeOfDay.unix_time":1, "predef::Calendar.TimeRange.`/":2, "predef::Calendar.TimeRange.offset_to":1, "predef::Calendar.YMD.YMD.fraction_no":13, "predef::Calendar.YMD.second":3, "predef::Gettext.setlocale":1, "predef::Image.Color.Color.`==":4, "predef::Image.Color.Color.bits":1, "predef::Image.Color.Color.rgb":2, "predef::Image.Image.`==":9, "predef::Image.Image.gradients":2, "predef::Image.Image.xsize":1, "predef::Image.Image.ysize":1, "predef::Image.Layer.set_offset":2, "predef::Image.Layer.set_tiled":1, "predef::Image.Layer.xsize":2, "predef::Mird.Glue.Mird._debug_syscalls":1, "predef::Mird.Glue.Mird.first_unused_key":4, "predef::Mird.Glue.Scanner.next_key":1, "predef::Mird.Glue.Transaction.depend_table":4, "predef::Parser.HTML.at":3, "predef::Parser.HTML.case_insensitive_tag":11, "predef::Stdio.File.tcgetattr":2,
480:    "tzname": "predef::Calendar.Timezone":1,    "uniq": "predef::Array.uniq2":1,    "upper_case()": "predef::7.2.String.capitalize":1, "predef::String.capitalize":1, +  "v": "predef::GL.glColor":1,    "v0Table": "predef::Mird.Mird.vTable":1, "predef::Mird.Mird.vzTable":1,    "void ": "predef::Calendar.Event.Date.create":1, "predef::Calendar.Event.Date_Weekday.create":1, "predef::Calendar.Event.Monthday_Weekday.create":1, "predef::Calendar.Event.Weekday.create":1, "predef::Calendar.Stardate.create":3, "predef::Calendar.SuperTimeRange.create":1, "predef::Calendar.Time.Fraction.create":3, "predef::Calendar.Time.TimeOfDay.create":2, "predef::Calendar.TimeRange.create":4, "predef::Calendar.YMD.Week.create":8, "predef::Calendar.YMD.Year.create":4, "predef::Image.Color.Color.create":1, "predef::Image.Colortable.create":6, "predef::Image.Image.clear":3, "predef::Image.Image.create":6, "predef::Image.Image.noise":2, "predef::Image.Image.turbulence":2, "predef::Image.Layer.create":5, "predef::Image.TTF.FaceInstance.create":1, "predef::Math.SMatrix.create":8, "predef::Mird.Glue.Mird._debug_check_free":2, "predef::Mird.Glue.Mird.close":2, "predef::Mird.Glue.Mird.create":2, "predef::Mird.Glue.Mird.first_unused_key":1, "predef::Mird.Glue.Scanner.create":2, "predef::Mird.Glue.Transaction.cancel":2, "predef::Mird.Glue.Transaction.close":1, "predef::Mird.Glue.Transaction.create":1, "predef::Protocols.HTTP.Server.Port.create":3, "predef::SANE.Scanner.get_option":2, "predef::SANE.Scanner.list_options":2,    "ymd.day": "predef::Calendar.YMD.Week.day":1,
589:   "predef::GDK.Window.change_property": "GDK.Atom" "GDK_PROP_MODE_APPEND" "GDK_PROP_MODE_PREPEND" "GDK_PROP_MODE_REPLACE"   "predef::GDK.Window.delete_property": "GDK.Atom"   "predef::GDK.Window.get_property": "GDK.Atom" - "predef::GL.glBegin": "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LINES" "GL_LINE_LOOP" "GL_LINE_STRIP" "GL_POINTS" "GL_POLYGON" "GL_QUADS" "GL_QUAD_STRIP" "GL_TRIANGLES" "GL_TRIANGLE_FAN" "GL_TRIANGLE_STRIP" "glArrayElement" "glCallList" "glCallLists" "glColor" "glColorPointer" "glEdgeFlag" "glEdgeFlagPointer" "glEvalCoord" "glEvalPoint" "glIndex" "glIndexPointer" "glInterleavedArrays" "glMaterial" "glNormal" "glNormalPointer" "glPixelStore" "glTexCoord" "glTexCoordPointer" "glVertex" "glVertexPointer" + "predef::GL.glAccum": "GL_ACCUM" "GL_ACCUM_ALPHA_BITS" "GL_ACCUM_BLUE_BITS" "GL_ACCUM_GREEN_BITS" "GL_ACCUM_RED_BITS" "GL_ADD" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LOAD" "GL_MULT" "GL_RETURN" "glGetIntegerv" + "predef::GL.glAlphaFunc": "GL_ALPHA_TEST" "GL_ALWAYS" "GL_EQUAL" "GL_GEQUAL" "GL_GREATER" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LEQUAL" "GL_LESS" "GL_NEVER" "GL_NOTEQUAL" + "predef::GL.glArrayElement": "GL_VERTEX_ARRAY" + "predef::GL.glBegin": "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LINES" "GL_LINE_LOOP" "GL_LINE_STRIP" "GL_POINTS" "GL_POLYGON" "GL_QUADS" "GL_QUAD_STRIP" "GL_TRIANGLES" "GL_TRIANGLE_FAN" "GL_TRIANGLE_STRIP" "glCallLists" "glColorPointer" "glEdgeFlagPointer" "glIndexPointer" "glInterleavedArrays" "glNormalPointer" "glPixelStore" "glTexCoordPointer" "glVertexPointer" + "predef::GL.glBindTexture": "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "glDeleteTextures" "glGenTextures" "glPrioritizeTextures" "glTexImage1D" "glXCreateContext" + "predef::GL.glBlendFunc": "GL_BLEND" "GL_DST_ALPHA" "GL_DST_COLOR" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_ONE" "GL_ONE_MINUS_DST_ALPHA" "GL_ONE_MINUS_DST_COLOR" "GL_ONE_MINUS_SRC_ALPHA" "GL_ONE_MINUS_SRC_COLOR" "GL_SRC_ALPHA" "GL_SRC_ALPHA_SATURATE" "GL_SRC_COLOR" "GL_ZERO" + "predef::GL.glClear": "GL_ACCUM_BUFFER_BIT" "GL_COLOR_BUFFER_BIT" "GL_DEPTH_BUFFER_BIT" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_STENCIL_BUFFER_BIT" + "predef::GL.glClearAccum": "GL_INVALID_OPERATION" + "predef::GL.glClearColor": "GL_INVALID_OPERATION" + "predef::GL.glClearDepth": "GL_INVALID_OPERATION" + "predef::GL.glClearIndex": "GL_INVALID_OPERATION" + "predef::GL.glClearStencil": "GL_INVALID_OPERATION" + "predef::GL.glColor": "glColor3" "glColor3b" "glColor3i" "glColor3s" "glColor4" "glColor4b" "glColor4i" "glColor4s" "v" + "predef::GL.glColorMask": "GL_FALSE" "GL_INVALID_OPERATION" "GL_TRUE" + "predef::GL.glColorMaterial": "GL_AMBIENT" "GL_AMBIENT_AND_DIFFUSE" "GL_BACK" "GL_COLOR_MATERIAL" "GL_DIFFUSE" "GL_EMISSION" "GL_FRONT" "GL_FRONT_AND_BACK" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_SPECULAR" + "predef::GL.glCopyPixels": "GL_COLOR" "GL_DEPTH" "GL_DEPTH_BIAS" "GL_DEPTH_SCALE" "GL_INDEX_OFFSET" "GL_INDEX_SHIFT" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_MAP_COLOR" "GL_MAP_STENCIL" "GL_PIXEL_MAP_I_TO_I" "GL_PIXEL_MAP_S_TO_S" "GL_PIXEL_MAP_c_TO_c" "GL_STENCIL" "GL_ZOOM_X" "GL_ZOOM_Y" "GL_c_BIAS" "GL_c_SCALE" "glPixelMap" "glPixelTransfer" + "predef::GL.glCopyTexImage1D": "GL_ALPHA" "GL_ALPHA12" "GL_ALPHA16" "GL_ALPHA4" "GL_ALPHA8" "GL_INTENSITY" "GL_INTENSITY12" "GL_INTENSITY16" "GL_INTENSITY4" "GL_INTENSITY8" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_LUMINANCE" "GL_LUMINANCE12" "GL_LUMINANCE12_ALPHA12" "GL_LUMINANCE12_ALPHA4" "GL_LUMINANCE16" "GL_LUMINANCE16_ALPHA16" "GL_LUMINANCE4" "GL_LUMINANCE4_ALPHA4" "GL_LUMINANCE6_ALPHA2" "GL_LUMINANCE8" "GL_LUMINANCE8_ALPHA8" "GL_LUMINANCE_ALPHA" "GL_MAX_TEXTURE_SIZE" "GL_R3_G3_B2" "GL_READ_BUFFER" "GL_RGB" "GL_RGB10" "GL_RGB10_A2" "GL_RGB12" "GL_RGB16" "GL_RGB4" "GL_RGB5" "GL_RGB5_A1" "GL_RGB8" "GL_RGBA" "GL_RGBA12" "GL_RGBA16" "GL_RGBA2" "GL_RGBA4" "GL_RGBA8" "GL_TEXTURE_1D" + "predef::GL.glCopyTexImage2D": "GL_ALPHA" "GL_ALPHA12" "GL_ALPHA16" "GL_ALPHA4" "GL_ALPHA8" "GL_INTENSITY" "GL_INTENSITY12" "GL_INTENSITY16" "GL_INTENSITY4" "GL_INTENSITY8" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_LUMINANCE" "GL_LUMINANCE12" "GL_LUMINANCE12_ALPHA12" "GL_LUMINANCE12_ALPHA4" "GL_LUMINANCE16" "GL_LUMINANCE16_ALPHA16" "GL_LUMINANCE4" "GL_LUMINANCE4_ALPHA4" "GL_LUMINANCE6_ALPHA2" "GL_LUMINANCE8" "GL_LUMINANCE8_ALPHA8" "GL_LUMINANCE_ALPHA" "GL_MAX_TEXTURE_SIZE" "GL_R3_G3_B2" "GL_READ_BUFFER" "GL_RGB" "GL_RGB10" "GL_RGB10_A2" "GL_RGB12" "GL_RGB16" "GL_RGB4" "GL_RGB5" "GL_RGB5_A1" "GL_RGB8" "GL_RGBA" "GL_RGBA12" "GL_RGBA16" "GL_RGBA2" "GL_RGBA4" "GL_RGBA8" "GL_TEXTURE_2D" + "predef::GL.glCopyTexSubImage1D": "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_MAX_TEXTURE_SIZE" "GL_READ_BUFFER" "GL_TEXTURE_1D" "GL_TEXTURE_BORDER" "GL_TEXTURE_WIDTH" "glTexImage1D" "glTexSubImage1D" + "predef::GL.glCopyTexSubImage2D": "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_MAX_TEXTURE_SIZE" "GL_READ_BUFFER" "GL_TEXTURE_2D" "GL_TEXTURE_BORDER" "GL_TEXTURE_HEIGHT" "GL_TEXTURE_WIDTH"   "predef::GL.glCullFace": "GL_BACK" "GL_CULL_FACE" "GL_FRONT" "GL_FRONT_AND_BACK" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" -  + "predef::GL.glDeleteLists": "GL_INVALID_OPERATION" "GL_INVALID_VALUE"   "predef::GL.glDepthFunc": "GL_ALWAYS" "GL_DEPTH_TEST" "GL_EQUAL" "GL_GEQUAL" "GL_GREATER" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LEQUAL" "GL_LESS" "GL_NEVER" "GL_NOTEQUAL" - "predef::GL.glDisable": "GL_ALPHA_TEST" "GL_AUTO_NORMAL" "GL_BLEND" "GL_CLIP_PLANE" "GL_COLOR_LOGIC_OP" "GL_COLOR_MATERIAL" "GL_CULL_FACE" "GL_DEPTH_TEST" "GL_DITHER" "GL_FALSE" "GL_FILL" "GL_FOG" "GL_INDEX_LOGIC_OP" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LIGHT" "GL_LIGHTING" "GL_LINE" "GL_LINE_SMOOTH" "GL_LINE_STIPPLE" "GL_MAP1_COLOR_4" "GL_MAP1_INDEX" "GL_MAP1_NORMAL" "GL_MAP1_TEXTURE_COORD_1" "GL_MAP1_TEXTURE_COORD_2" "GL_MAP1_TEXTURE_COORD_3" "GL_MAP1_TEXTURE_COORD_4" "GL_MAP1_VERTEX_3" "GL_MAP1_VERTEX_4" "GL_MAP2_COLOR_4" "GL_MAP2_INDEX" "GL_MAP2_NORMAL" "GL_MAP2_TEXTURE_COORD_1" "GL_MAP2_TEXTURE_COORD_2" "GL_MAP2_TEXTURE_COORD_3" "GL_MAP2_TEXTURE_COORD_4" "GL_MAP2_VERTEX_3" "GL_MAP2_VERTEX_4" "GL_NORMALIZE" "GL_POINT" "GL_POINT_SMOOTH" "GL_POLYGON_OFFSET_FILL" "GL_POLYGON_OFFSET_LINE" "GL_POLYGON_OFFSET_POINT" "GL_POLYGON_SMOOTH" "GL_POLYGON_STIPPLE" "GL_SCISSOR_TEST" "GL_STENCIL_TEST" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "GL_TEXTURE_GEN_Q" "GL_TEXTURE_GEN_R" "GL_TEXTURE_GEN_S" "GL_TEXTURE_GEN_T" "GL_TRUE" "glAlphaFunc" "glBlendFunc" "glClipPlane" "glColorMaterial" "glDepthRange" "glEvalCoord1" "glEvalCoord2" "glEvalMesh1" "glEvalMesh2" "glEvalPoint1" "glEvalPoint2" "glFog" "glGet" "glIsEnabled" "glLight" "glLightModel" "glLineStipple" "glLineWidth" "glMap1" "glMap2" "glMaterial" "glNormal" "glPointSize" "glPolygonOffset" "glPolygonStipple" "glScissor" "glStencilFunc" "glStencilOp" "glTexGen" "glTexImage1D" "glTexImage2D" - "predef::GL.glDisableClientState": "GL_COLOR_ARRAY" "GL_EDGE_FLAG_ARRAY" "GL_INDEX_ARRAY" "GL_INVALID_ENUM" "GL_NORMAL_ARRAY" "GL_TEXTURE_COORD_ARRAY" "GL_VERTEX_ARRAY" "glColorPointer" "glDrawArrays" "glDrawElement" "glDrawElements" "glEdgeFlagPointer" "glIndexPointer" "glNormalPointer" "glTexCoordPointer" "glVertexPointer" + "predef::GL.glDepthMask": "GL_FALSE" "GL_INVALID_OPERATION" + "predef::GL.glDepthRange": "GL_INVALID_OPERATION" + "predef::GL.glDisable": "GL_ALPHA_TEST" "GL_AUTO_NORMAL" "GL_BLEND" "GL_CLIP_PLANE" "GL_COLOR_LOGIC_OP" "GL_COLOR_MATERIAL" "GL_CULL_FACE" "GL_DEPTH_TEST" "GL_DITHER" "GL_FALSE" "GL_FILL" "GL_FOG" "GL_INDEX_LOGIC_OP" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LIGHT" "GL_LIGHTING" "GL_LINE" "GL_LINE_SMOOTH" "GL_LINE_STIPPLE" "GL_MAP1_COLOR_4" "GL_MAP1_INDEX" "GL_MAP1_NORMAL" "GL_MAP1_TEXTURE_COORD_1" "GL_MAP1_TEXTURE_COORD_2" "GL_MAP1_TEXTURE_COORD_3" "GL_MAP1_TEXTURE_COORD_4" "GL_MAP1_VERTEX_3" "GL_MAP1_VERTEX_4" "GL_MAP2_COLOR_4" "GL_MAP2_INDEX" "GL_MAP2_NORMAL" "GL_MAP2_TEXTURE_COORD_1" "GL_MAP2_TEXTURE_COORD_2" "GL_MAP2_TEXTURE_COORD_3" "GL_MAP2_TEXTURE_COORD_4" "GL_MAP2_VERTEX_3" "GL_MAP2_VERTEX_4" "GL_NORMALIZE" "GL_POINT" "GL_POINT_SMOOTH" "GL_POLYGON_OFFSET_FILL" "GL_POLYGON_OFFSET_LINE" "GL_POLYGON_OFFSET_POINT" "GL_POLYGON_SMOOTH" "GL_POLYGON_STIPPLE" "GL_SCISSOR_TEST" "GL_STENCIL_TEST" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "GL_TEXTURE_GEN_Q" "GL_TEXTURE_GEN_R" "GL_TEXTURE_GEN_S" "GL_TEXTURE_GEN_T" "GL_TRUE" "glClipPlane" "glEvalCoord1" "glEvalCoord2" "glEvalMesh1" "glEvalMesh2" "glEvalPoint1" "glEvalPoint2" "glGet" "glMap1" "glMap2" "glPolygonStipple" "glTexImage1D" + "predef::GL.glDisableClientState": "GL_COLOR_ARRAY" "GL_EDGE_FLAG_ARRAY" "GL_INDEX_ARRAY" "GL_INVALID_ENUM" "GL_NORMAL_ARRAY" "GL_TEXTURE_COORD_ARRAY" "GL_VERTEX_ARRAY" "glColorPointer" "glDrawElement" "glDrawElements" "glEdgeFlagPointer" "glIndexPointer" "glNormalPointer" "glTexCoordPointer" "glVertexPointer" + "predef::GL.glDrawArrays": "GL_COLOR_ARRAY" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_LINES" "GL_LINE_LOOP" "GL_LINE_STRIP" "GL_POINTS" "GL_POLYGON" "GL_QUADS" "GL_QUAD_STRIP" "GL_TRIANGLES" "GL_TRIANGLE_FAN" "GL_TRIANGLE_STRIP" "GL_VERTEX_ARRAY"   "predef::GL.glDrawBuffer": "GL_AUX" "GL_AUX_BUFFERS" "GL_BACK" "GL_BACK_LEFT" "GL_BACK_RIGHT" "GL_FRONT" "GL_FRONT_AND_BACK" "GL_FRONT_LEFT" "GL_FRONT_RIGHT" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LEFT" "GL_NONE" "GL_RIGHT" "glGet" - "predef::GL.glEnable": "GL_ALPHA_TEST" "GL_AUTO_NORMAL" "GL_BLEND" "GL_CLIP_PLANE" "GL_COLOR_LOGIC_OP" "GL_COLOR_MATERIAL" "GL_CULL_FACE" "GL_DEPTH_TEST" "GL_DITHER" "GL_FALSE" "GL_FILL" "GL_FOG" "GL_INDEX_LOGIC_OP" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LIGHT" "GL_LIGHTING" "GL_LINE" "GL_LINE_SMOOTH" "GL_LINE_STIPPLE" "GL_MAP1_COLOR_4" "GL_MAP1_INDEX" "GL_MAP1_NORMAL" "GL_MAP1_TEXTURE_COORD_1" "GL_MAP1_TEXTURE_COORD_2" "GL_MAP1_TEXTURE_COORD_3" "GL_MAP1_TEXTURE_COORD_4" "GL_MAP1_VERTEX_3" "GL_MAP1_VERTEX_4" "GL_MAP2_COLOR_4" "GL_MAP2_INDEX" "GL_MAP2_NORMAL" "GL_MAP2_TEXTURE_COORD_1" "GL_MAP2_TEXTURE_COORD_2" "GL_MAP2_TEXTURE_COORD_3" "GL_MAP2_TEXTURE_COORD_4" "GL_MAP2_VERTEX_3" "GL_MAP2_VERTEX_4" "GL_NORMALIZE" "GL_POINT" "GL_POINT_SMOOTH" "GL_POLYGON_OFFSET_FILL" "GL_POLYGON_OFFSET_LINE" "GL_POLYGON_OFFSET_POINT" "GL_POLYGON_SMOOTH" "GL_POLYGON_STIPPLE" "GL_SCISSOR_TEST" "GL_STENCIL_TEST" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "GL_TEXTURE_GEN_Q" "GL_TEXTURE_GEN_R" "GL_TEXTURE_GEN_S" "GL_TEXTURE_GEN_T" "GL_TRUE" "glAlphaFunc" "glBlendFunc" "glClipPlane" "glColorMaterial" "glDepthRange" "glEvalCoord1" "glEvalCoord2" "glEvalMesh1" "glEvalMesh2" "glEvalPoint1" "glEvalPoint2" "glFog" "glGet" "glIsEnabled" "glLight" "glLightModel" "glLineStipple" "glLineWidth" "glMap1" "glMap2" "glMaterial" "glNormal" "glPointSize" "glPolygonOffset" "glPolygonStipple" "glScissor" "glStencilFunc" "glStencilOp" "glTexGen" "glTexImage1D" "glTexImage2D" - "predef::GL.glEnableClientState": "GL_COLOR_ARRAY" "GL_EDGE_FLAG_ARRAY" "GL_INDEX_ARRAY" "GL_INVALID_ENUM" "GL_NORMAL_ARRAY" "GL_TEXTURE_COORD_ARRAY" "GL_VERTEX_ARRAY" "glColorPointer" "glDrawArrays" "glDrawElement" "glDrawElements" "glEdgeFlagPointer" "glIndexPointer" "glNormalPointer" "glTexCoordPointer" "glVertexPointer" - "predef::GL.glEnd": "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LINES" "GL_LINE_LOOP" "GL_LINE_STRIP" "GL_POINTS" "GL_POLYGON" "GL_QUADS" "GL_QUAD_STRIP" "GL_TRIANGLES" "GL_TRIANGLE_FAN" "GL_TRIANGLE_STRIP" "glArrayElement" "glCallList" "glCallLists" "glColor" "glColorPointer" "glEdgeFlag" "glEdgeFlagPointer" "glEvalCoord" "glEvalPoint" "glIndex" "glIndexPointer" "glInterleavedArrays" "glMaterial" "glNormal" "glNormalPointer" "glPixelStore" "glTexCoord" "glTexCoordPointer" "glVertex" "glVertexPointer" - "predef::GL.glEndList": "GL_COMPILE" "GL_COMPILE_AND_EXECUTE" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_OUT_OF_MEMORY" "GL_PROXY_TEXTURE_1D" "GL_PROXY_TEXTURE_2D" "glColorPointer" "glDeleteLists" "glEdgeFlagPointer" "glFeedbackBuffer" "glGenLists" "glGet" "glIndexPointer" "glInterleavedArrays" "glIsEnabled" "glIsList" "glNewList" "glNormalPointer" "glPixelStore" "glPushClientAttrib" "glReadPixels" "glSelectBuffer" "glTexCoordPointer" "glTexImage1D" "glTexImage2D" "glVertexPointer" + "predef::GL.glDrawPixels": "GL_ALPHA" "GL_BITMAP" "GL_BLUE" "GL_BYTE" "GL_COLOR_INDEX" "GL_CURRENT_RASTER_POSITION" "GL_DEPTH_BIAS" "GL_DEPTH_COMPONENT" "GL_DEPTH_SCALE" "GL_FLOAT" "GL_GREEN" "GL_INDEX_OFFSET" "GL_INDEX_SHIFT" "GL_INT" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_LUMINANCE" "GL_LUMINANCE_ALPHA" "GL_MAP_COLOR" "GL_MAP_STENCIL" "GL_PIXEL_MAP_I_TO_A" "GL_PIXEL_MAP_I_TO_B" "GL_PIXEL_MAP_I_TO_G" "GL_PIXEL_MAP_I_TO_I" "GL_PIXEL_MAP_I_TO_R" "GL_PIXEL_MAP_S_TO_S" "GL_PIXEL_MAP_c_TO_c" "GL_RED" "GL_RGB" "GL_RGBA" "GL_SHORT" "GL_STENCIL_INDEX" "GL_UNPACK_ALIGNMENT" "GL_UNPACK_LSB_FIRST" "GL_UNSIGNED_BYTE" "GL_UNSIGNED_INT" "GL_UNSIGNED_SHORT" "GL_ZOOM_X" "GL_ZOOM_Y" "GL_c_BIAS" "GL_c_SCALE" "glGet" "glPixelMap" "glPixelStore" "glPixelTransfer" + "predef::GL.glEdgeFlag": "GL_FALSE" "GL_LINE" "GL_POINT" "GL_POLYGON_MODE" "GL_TRUE" + "predef::GL.glEnable": "GL_ALPHA_TEST" "GL_AUTO_NORMAL" "GL_BLEND" "GL_CLIP_PLANE" "GL_COLOR_LOGIC_OP" "GL_COLOR_MATERIAL" "GL_CULL_FACE" "GL_DEPTH_TEST" "GL_DITHER" "GL_FALSE" "GL_FILL" "GL_FOG" "GL_INDEX_LOGIC_OP" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LIGHT" "GL_LIGHTING" "GL_LINE" "GL_LINE_SMOOTH" "GL_LINE_STIPPLE" "GL_MAP1_COLOR_4" "GL_MAP1_INDEX" "GL_MAP1_NORMAL" "GL_MAP1_TEXTURE_COORD_1" "GL_MAP1_TEXTURE_COORD_2" "GL_MAP1_TEXTURE_COORD_3" "GL_MAP1_TEXTURE_COORD_4" "GL_MAP1_VERTEX_3" "GL_MAP1_VERTEX_4" "GL_MAP2_COLOR_4" "GL_MAP2_INDEX" "GL_MAP2_NORMAL" "GL_MAP2_TEXTURE_COORD_1" "GL_MAP2_TEXTURE_COORD_2" "GL_MAP2_TEXTURE_COORD_3" "GL_MAP2_TEXTURE_COORD_4" "GL_MAP2_VERTEX_3" "GL_MAP2_VERTEX_4" "GL_NORMALIZE" "GL_POINT" "GL_POINT_SMOOTH" "GL_POLYGON_OFFSET_FILL" "GL_POLYGON_OFFSET_LINE" "GL_POLYGON_OFFSET_POINT" "GL_POLYGON_SMOOTH" "GL_POLYGON_STIPPLE" "GL_SCISSOR_TEST" "GL_STENCIL_TEST" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "GL_TEXTURE_GEN_Q" "GL_TEXTURE_GEN_R" "GL_TEXTURE_GEN_S" "GL_TEXTURE_GEN_T" "GL_TRUE" "glClipPlane" "glEvalCoord1" "glEvalCoord2" "glEvalMesh1" "glEvalMesh2" "glEvalPoint1" "glEvalPoint2" "glGet" "glMap1" "glMap2" "glPolygonStipple" "glTexImage1D" + "predef::GL.glEnableClientState": "GL_COLOR_ARRAY" "GL_EDGE_FLAG_ARRAY" "GL_INDEX_ARRAY" "GL_INVALID_ENUM" "GL_NORMAL_ARRAY" "GL_TEXTURE_COORD_ARRAY" "GL_VERTEX_ARRAY" "glColorPointer" "glDrawElement" "glDrawElements" "glEdgeFlagPointer" "glIndexPointer" "glNormalPointer" "glTexCoordPointer" "glVertexPointer" + "predef::GL.glEnd": "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LINES" "GL_LINE_LOOP" "GL_LINE_STRIP" "GL_POINTS" "GL_POLYGON" "GL_QUADS" "GL_QUAD_STRIP" "GL_TRIANGLES" "GL_TRIANGLE_FAN" "GL_TRIANGLE_STRIP" "glCallLists" "glColorPointer" "glEdgeFlagPointer" "glIndexPointer" "glInterleavedArrays" "glNormalPointer" "glPixelStore" "glTexCoordPointer" "glVertexPointer" + "predef::GL.glEndList": "GL_COMPILE" "GL_COMPILE_AND_EXECUTE" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_OUT_OF_MEMORY" "GL_PROXY_TEXTURE_1D" "GL_PROXY_TEXTURE_2D" "glColorPointer" "glEdgeFlagPointer" "glFeedbackBuffer" "glGet" "glIndexPointer" "glInterleavedArrays" "glNormalPointer" "glPixelStore" "glReadPixels" "glSelectBuffer" "glTexCoordPointer" "glTexImage1D" "glVertexPointer" + "predef::GL.glEvalCoord": "GL_AUTO_NORMAL" "GL_MAP1_COLOR_4" "GL_MAP1_INDEX" "GL_MAP1_NORMAL" "GL_MAP1_TEXTURE_COORD_1" "GL_MAP1_TEXTURE_COORD_2" "GL_MAP1_TEXTURE_COORD_3" "GL_MAP1_TEXTURE_COORD_4" "GL_MAP1_VERTEX_3" "GL_MAP1_VERTEX_4" "GL_MAP2_COLOR_4" "GL_MAP2_INDEX" "GL_MAP2_NORMAL" "GL_MAP2_TEXTURE_COORD_1" "GL_MAP2_TEXTURE_COORD_2" "GL_MAP2_TEXTURE_COORD_3" "GL_MAP2_TEXTURE_COORD_4" "GL_MAP2_VERTEX_3" "GL_MAP2_VERTEX_4" "glEvalCoord1" "glEvalCoord2" "glMap1" "glMap2" + "predef::GL.glEvalPoint": "glEvalMesh" "glEvalPoint1" "glEvalPoint2" "glMapGrid" "glMapGrid1" "glMapGrid2"   "predef::GL.glFinish": "GL_INVALID_OPERATION"   "predef::GL.glFlush": "GL_INVALID_OPERATION" -  + "predef::GL.glFog": "GL_EXP" "GL_EXP2" "GL_FOG" "GL_FOG_COLOR" "GL_FOG_DENSITY" "GL_FOG_END" "GL_FOG_INDEX" "GL_FOG_MODE" "GL_FOG_START" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_LINEAR"   "predef::GL.glFrontFace": "GL_CCW" "GL_CULL_FACE" "GL_CW" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" -  + "predef::GL.glFrustum": "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_PROJECTION" + "predef::GL.glGenLists": "GL_INVALID_OPERATION" "GL_INVALID_VALUE" + "predef::GL.glGetError": "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_NO_ERROR" "GL_OUT_OF_MEMORY" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" + "predef::GL.glGetString": "GL_EXTENSIONS" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_RENDERER" "GL_VENDOR" "GL_VERSION" + "predef::GL.glHint": "GL_DONT_CARE" "GL_FASTEST" "GL_FOG_HINT" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LINE_SMOOTH_HINT" "GL_NICEST" "GL_PERSPECTIVE_CORRECTION_HINT" "GL_POINT_SMOOTH_HINT" "GL_POLYGON_SMOOTH_HINT" + "predef::GL.glIndexMask": "GL_INVALID_OPERATION"   "predef::GL.glInitNames": "GL_INVALID_OPERATION" "GL_SELECT" - "predef::GL.glLoadIdentity": "GL_INVALID_OPERATION" "glLoadMatrix" + "predef::GL.glIsEnabled": "GL_ALPHA_TEST" "GL_AUTO_NORMAL" "GL_BLEND" "GL_CLIP_PLANE" "GL_COLOR_ARRAY" "GL_COLOR_LOGIC_OP" "GL_COLOR_MATERIAL" "GL_CULL_FACE" "GL_DEPTH_TEST" "GL_DITHER" "GL_EDGE_FLAG_ARRAY" "GL_FALSE" "GL_FOG" "GL_INDEX_ARRAY" "GL_INDEX_LOGIC_OP" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LIGHT" "GL_LIGHTING" "GL_LINE_SMOOTH" "GL_LINE_STIPPLE" "GL_MAP1_COLOR_4" "GL_MAP2_TEXTURE_COORD_2" "GL_MAP2_TEXTURE_COORD_3" "GL_MAP2_TEXTURE_COORD_4" "GL_MAP2_VERTEX_3" "GL_MAP2_VERTEX_4" "GL_NORMALIZE" "GL_NORMAL_ARRAY" "GL_POINT_SMOOTH" "GL_POLYGON_OFFSET_FILL" "GL_POLYGON_OFFSET_LINE" "GL_POLYGON_OFFSET_POINT" "GL_POLYGON_SMOOTH" "GL_POLYGON_STIPPLE" "GL_SCISSOR_TEST" "GL_STENCIL_TEST" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "GL_TEXTURE_COORD_ARRAY" "GL_TEXTURE_GEN_Q" "GL_TEXTURE_GEN_R" "GL_TEXTURE_GEN_S" "GL_TEXTURE_GEN_T" "GL_TRUE" "GL_VERTEX_ARRAY" "glClipPlane" "glColorPointer" "glEdgeFlagPointer" "glIndexPointer" "glMap1" "glMap2" "glNormalPointer" "glPolygonStipple" "glTexCoordPointer" "glTexImage1D" "glVertexPointer" + "predef::GL.glIsList": "GL_FALSE" "GL_INVALID_OPERATION" "GL_TRUE" + "predef::GL.glIsTexture": "GL_FALSE" "GL_INVALID_OPERATION" "GL_TRUE" + "predef::GL.glLight": "GL_AMBIENT" "GL_CONSTANT_ATTENUATION" "GL_DIFFUSE" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_LIGHT" "GL_LIGHT0" "GL_LIGHTING" "GL_LINEAR_ATTENUATION" "GL_LINEAR_ATTENUATION " "GL_MAX_LIGHTS" "GL_POSITION" "GL_QUADRATIC_ATTENUATION" "GL_SPECULAR" "GL_SPOT_CUTOFF" "GL_SPOT_DIRECTION" "GL_SPOT_EXPONENT" + "predef::GL.glLightModel": "GL_COLOR_INDEXES" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LIGHT_MODEL_AMBIENT" "GL_LIGHT_MODEL_LOCAL_VIEWER" "GL_LIGHT_MODEL_TWO_SIDE" + "predef::GL.glLineStipple": "GL_INVALID_OPERATION" "GL_LINES" "GL_LINE_STIPPLE" + "predef::GL.glLineWidth": "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_LINE_SMOOTH" "GL_LINE_WIDTH_GRANULARITY" "GL_LINE_WIDTH_RANGE" "glGet" + "predef::GL.glListBase": "GL_INVALID_OPERATION" "glCallLists" + "predef::GL.glLoadIdentity": "GL_INVALID_OPERATION" + "predef::GL.glLoadMatrix": "GL_INVALID_OPERATION" + "predef::GL.glLoadName": "GL_INVALID_OPERATION" "GL_SELECT"   "predef::GL.glLogicOp": "GL_AND" "GL_AND_INVERTED" "GL_AND_REVERSE" "GL_CLEAR" "GL_COLOR_LOGIC_OP" "GL_COPY" "GL_COPY_INVERTED" "GL_EQUIV" "GL_INDEX_LOGIC_OP" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVERT" "GL_NAND" "GL_NOOP" "GL_NOR" "GL_OR" "GL_OR_INVERTED" "GL_OR_REVERSE" "GL_SET" "GL_XOR" -  + "predef::GL.glMaterial": "GL_AMBIENT" "GL_AMBIENT_AND_DIFFUSE" "GL_BACK" "GL_COLOR_INDEXES" "GL_DIFFUSE" "GL_EMISSION" "GL_FRONT" "GL_FRONT_AND_BACK" "GL_INVALID_ENUM" "GL_INVALID_VALUE" "GL_SHININESS" "GL_SPECULAR"   "predef::GL.glMatrixMode": "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_MATRIX_MODE" "GL_MODELVIEW" "GL_PROJECTION" "GL_TEXTURE" "glGet" - "predef::GL.glPopAttrib": "GL_ACCUM_BUFFER_BIT" "GL_ALL_ATTRIB_BITS" "GL_ALPHA_BIAS" "GL_ALPHA_SCALE" "GL_ALPHA_TEST" "GL_AUTO_NORMAL" "GL_BLEND" "GL_BLUE_BIAS" "GL_BLUE_SCALE" "GL_COLOR_BUFFER_BIT" "GL_COLOR_LOGIC_OP" "GL_COLOR_MATERIAL" "GL_COLOR_MATERIAL_FACE" "GL_CULL_FACE" "GL_CULL_FACE_MODE" "GL_CURRENT_BIT" "GL_CURRENT_RASTER_POSITION_VALID" "GL_DEPTH_BIAS" "GL_DEPTH_BUFFER_BIT" "GL_DEPTH_SCALE" "GL_DEPTH_TEST" "GL_DEPTH_WRITEMASK" "GL_DITHER" "GL_DRAW_BUFFER" "GL_EDGE_FLAG" "GL_ENABLE_BIT" "GL_EVAL_BIT" "GL_FOG" "GL_FOG_BIT" "GL_FOG_HINT" "GL_FOG_MODE" "GL_FRONT_FACE" "GL_GREEN_BIAS" "GL_GREEN_SCALE" "GL_HINT_BIT" "GL_INDEX_LOGIC_OP" "GL_INDEX_OFFSET" "GL_INDEX_SHIFT" "GL_INVALID_OPERATION" "GL_LIGHT" "GL_LIGHTING" "GL_LIGHTING_BIT" "GL_LIGHT_MODEL_LOCAL_VIEWER" "GL_LIGHT_MODEL_TWO_SIDE" "GL_LINE_BIT" "GL_LINE_SMOOTH" "GL_LINE_SMOOTH_HINT" "GL_LINE_STIPPLE" "GL_LIST_BASE" "GL_LIST_BIT" "GL_MAP1_" "GL_MAP2_" "GL_MAP_COLOR" "GL_MAP_STENCIL" "GL_MATRIX_MODE" "GL_MAX_LIGHTS" "GL_NORMALIZE" "GL_PERSPECTIVE_CORRECTION_HINT" "GL_PIXEL_MODE_BIT" "GL_POINT_BIT" "GL_POINT_SMOOTH" "GL_POINT_SMOOTH_HINT" "GL_POLYGON_BIT" "GL_POLYGON_MODE" "GL_POLYGON_OFFSET_FACTOR" "GL_POLYGON_OFFSET_FILL" "GL_POLYGON_OFFSET_LINE" "GL_POLYGON_OFFSET_POINT" "GL_POLYGON_OFFSET_UNITS" "GL_POLYGON_SMOOTH" "GL_POLYGON_SMOOTH_HINT" "GL_POLYGON_STIPPLE" "GL_POLYGON_STIPPLE_BIT" "GL_READ_BUFFER" "GL_RED_BIAS" "GL_RED_SCALE" "GL_SCISSOR_BIT" "GL_SCISSOR_TEST" "GL_SHADE_MODEL" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "GL_STENCIL_BUFFER_BIT" "GL_STENCIL_TEST" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "GL_TEXTURE_2D_BINDING" "GL_TEXTURE_BIT" "GL_TEXTURE_GEN_" "GL_TEXTURE_GEN_MODE" "GL_TRANSFORM_BIT" "GL_VIEWPORT_BIT" "GL_ZOOM_X" "GL_ZOOM_Y" "glPushAttrib" "glTexGen" - "predef::GL.glPopClientAttrib": "GL_CLIENT_ALL_ATTRIB_BITS" "GL_CLIENT_PIXEL_STORE_BIT" "GL_CLIENT_VERTEX_ARRAY_BIT" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "glPushClientAttrib" + "predef::GL.glMultMatrix": "GL_INVALID_OPERATION" + "predef::GL.glNewList": "GL_COMPILE" "GL_COMPILE_AND_EXECUTE" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_OUT_OF_MEMORY" "GL_PROXY_TEXTURE_1D" "GL_PROXY_TEXTURE_2D" "glColorPointer" "glEdgeFlagPointer" "glFeedbackBuffer" "glGet" "glIndexPointer" "glInterleavedArrays" "glNormalPointer" "glPixelStore" "glReadPixels" "glSelectBuffer" "glTexCoordPointer" "glTexImage1D" "glVertexPointer" + "predef::GL.glNormal": "GL_NORMALIZE" + "predef::GL.glOrtho": "GL_INVALID_OPERATION" "GL_PROJECTION" + "predef::GL.glPassThrough": "GL_FEEDBACK" "GL_INVALID_OPERATION" "GL_PASS_THROUGH_TOKEN" "glFeedbackBuffer" + "predef::GL.glPixelZoom": "GL_INVALID_OPERATION" + "predef::GL.glPointSize": "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_POINT_SIZE_GRANULARITY" "GL_POINT_SIZE_RANGE" "GL_POINT_SMOOTH" "glGet" + "predef::GL.glPolygonMode": "GL_BACK" "GL_FILL" "GL_FRONT" "GL_FRONT_AND_BACK" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LINE" "GL_LINE_SMOOTH" "GL_LINE_WIDTH" "GL_POINT" "GL_POINT_SIZE" "GL_POINT_SMOOTH" "GL_POLYGON_MODE" "GL_POLYGON_SMOOTH" "GL_POLYGON_STIPPLE" + "predef::GL.glPolygonOffset": "GL_INVALID_OPERATION" "GL_POLYGON_OFFSET" + "predef::GL.glPopAttrib": "GL_ACCUM_BUFFER_BIT" "GL_ALL_ATTRIB_BITS" "GL_ALPHA_BIAS" "GL_ALPHA_SCALE" "GL_ALPHA_TEST" "GL_AUTO_NORMAL" "GL_BLEND" "GL_BLUE_BIAS" "GL_BLUE_SCALE" "GL_COLOR_BUFFER_BIT" "GL_COLOR_LOGIC_OP" "GL_COLOR_MATERIAL" "GL_COLOR_MATERIAL_FACE" "GL_CULL_FACE" "GL_CULL_FACE_MODE" "GL_CURRENT_BIT" "GL_CURRENT_RASTER_POSITION_VALID" "GL_DEPTH_BIAS" "GL_DEPTH_BUFFER_BIT" "GL_DEPTH_SCALE" "GL_DEPTH_TEST" "GL_DEPTH_WRITEMASK" "GL_DITHER" "GL_DRAW_BUFFER" "GL_EDGE_FLAG" "GL_ENABLE_BIT" "GL_EVAL_BIT" "GL_FOG" "GL_FOG_BIT" "GL_FOG_HINT" "GL_FOG_MODE" "GL_FRONT_FACE" "GL_GREEN_BIAS" "GL_GREEN_SCALE" "GL_HINT_BIT" "GL_INDEX_LOGIC_OP" "GL_INDEX_OFFSET" "GL_INDEX_SHIFT" "GL_INVALID_OPERATION" "GL_LIGHT" "GL_LIGHTING" "GL_LIGHTING_BIT" "GL_LIGHT_MODEL_LOCAL_VIEWER" "GL_LIGHT_MODEL_TWO_SIDE" "GL_LINE_BIT" "GL_LINE_SMOOTH" "GL_LINE_SMOOTH_HINT" "GL_LINE_STIPPLE" "GL_LIST_BASE" "GL_LIST_BIT" "GL_MAP1_" "GL_MAP2_" "GL_MAP_COLOR" "GL_MAP_STENCIL" "GL_MATRIX_MODE" "GL_MAX_LIGHTS" "GL_NORMALIZE" "GL_PERSPECTIVE_CORRECTION_HINT" "GL_PIXEL_MODE_BIT" "GL_POINT_BIT" "GL_POINT_SMOOTH" "GL_POINT_SMOOTH_HINT" "GL_POLYGON_BIT" "GL_POLYGON_MODE" "GL_POLYGON_OFFSET_FACTOR" "GL_POLYGON_OFFSET_FILL" "GL_POLYGON_OFFSET_LINE" "GL_POLYGON_OFFSET_POINT" "GL_POLYGON_OFFSET_UNITS" "GL_POLYGON_SMOOTH" "GL_POLYGON_SMOOTH_HINT" "GL_POLYGON_STIPPLE" "GL_POLYGON_STIPPLE_BIT" "GL_READ_BUFFER" "GL_RED_BIAS" "GL_RED_SCALE" "GL_SCISSOR_BIT" "GL_SCISSOR_TEST" "GL_SHADE_MODEL" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "GL_STENCIL_BUFFER_BIT" "GL_STENCIL_TEST" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "GL_TEXTURE_2D_BINDING" "GL_TEXTURE_BIT" "GL_TEXTURE_GEN_" "GL_TEXTURE_GEN_MODE" "GL_TRANSFORM_BIT" "GL_VIEWPORT_BIT" "GL_ZOOM_X" "GL_ZOOM_Y" + "predef::GL.glPopClientAttrib": "GL_CLIENT_ALL_ATTRIB_BITS" "GL_CLIENT_PIXEL_STORE_BIT" "GL_CLIENT_VERTEX_ARRAY_BIT" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW"   "predef::GL.glPopMatrix": "GL_INVALID_OPERATION" "GL_MODELVIEW" "GL_PROJECTION" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "GL_TEXTURE" - "predef::GL.glPopName": "GL_INVALID_OPERATION" "GL_MAX_NAME_STACK_DEPTH" "GL_SELECT" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "glPushName" + "predef::GL.glPopName": "GL_INVALID_OPERATION" "GL_MAX_NAME_STACK_DEPTH" "GL_SELECT" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" + "predef::GL.glPushAttrib": "GL_ACCUM_BUFFER_BIT" "GL_ALL_ATTRIB_BITS" "GL_ALPHA_BIAS" "GL_ALPHA_SCALE" "GL_ALPHA_TEST" "GL_AUTO_NORMAL" "GL_BLEND" "GL_BLUE_BIAS" "GL_BLUE_SCALE" "GL_COLOR_BUFFER_BIT" "GL_COLOR_LOGIC_OP" "GL_COLOR_MATERIAL" "GL_COLOR_MATERIAL_FACE" "GL_CULL_FACE" "GL_CULL_FACE_MODE" "GL_CURRENT_BIT" "GL_CURRENT_RASTER_POSITION_VALID" "GL_DEPTH_BIAS" "GL_DEPTH_BUFFER_BIT" "GL_DEPTH_SCALE" "GL_DEPTH_TEST" "GL_DEPTH_WRITEMASK" "GL_DITHER" "GL_DRAW_BUFFER" "GL_EDGE_FLAG" "GL_ENABLE_BIT" "GL_EVAL_BIT" "GL_FOG" "GL_FOG_BIT" "GL_FOG_HINT" "GL_FOG_MODE" "GL_FRONT_FACE" "GL_GREEN_BIAS" "GL_GREEN_SCALE" "GL_HINT_BIT" "GL_INDEX_LOGIC_OP" "GL_INDEX_OFFSET" "GL_INDEX_SHIFT" "GL_INVALID_OPERATION" "GL_LIGHT" "GL_LIGHTING" "GL_LIGHTING_BIT" "GL_LIGHT_MODEL_LOCAL_VIEWER" "GL_LIGHT_MODEL_TWO_SIDE" "GL_LINE_BIT" "GL_LINE_SMOOTH" "GL_LINE_SMOOTH_HINT" "GL_LINE_STIPPLE" "GL_LIST_BASE" "GL_LIST_BIT" "GL_MAP1_" "GL_MAP2_" "GL_MAP_COLOR" "GL_MAP_STENCIL" "GL_MATRIX_MODE" "GL_MAX_LIGHTS" "GL_NORMALIZE" "GL_PERSPECTIVE_CORRECTION_HINT" "GL_PIXEL_MODE_BIT" "GL_POINT_BIT" "GL_POINT_SMOOTH" "GL_POINT_SMOOTH_HINT" "GL_POLYGON_BIT" "GL_POLYGON_MODE" "GL_POLYGON_OFFSET_FACTOR" "GL_POLYGON_OFFSET_FILL" "GL_POLYGON_OFFSET_LINE" "GL_POLYGON_OFFSET_POINT" "GL_POLYGON_OFFSET_UNITS" "GL_POLYGON_SMOOTH" "GL_POLYGON_SMOOTH_HINT" "GL_POLYGON_STIPPLE" "GL_POLYGON_STIPPLE_BIT" "GL_READ_BUFFER" "GL_RED_BIAS" "GL_RED_SCALE" "GL_SCISSOR_BIT" "GL_SCISSOR_TEST" "GL_SHADE_MODEL" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "GL_STENCIL_BUFFER_BIT" "GL_STENCIL_TEST" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "GL_TEXTURE_2D_BINDING" "GL_TEXTURE_BIT" "GL_TEXTURE_GEN_" "GL_TEXTURE_GEN_MODE" "GL_TRANSFORM_BIT" "GL_VIEWPORT_BIT" "GL_ZOOM_X" "GL_ZOOM_Y" + "predef::GL.glPushClientAttrib": "GL_CLIENT_ALL_ATTRIB_BITS" "GL_CLIENT_PIXEL_STORE_BIT" "GL_CLIENT_VERTEX_ARRAY_BIT" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW"   "predef::GL.glPushMatrix": "GL_INVALID_OPERATION" "GL_MODELVIEW" "GL_PROJECTION" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" "GL_TEXTURE" - "predef::GL.glReadBuffer": "GL_AUX" "GL_AUX0" "GL_AUX3" "GL_AUX_BUFFERS" "GL_BACK" "GL_BACK_LEFT" "GL_BACK_RIGHT" "GL_FRONT" "GL_FRONT_LEFT" "GL_FRONT_RIGHT" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LEFT" "GL_RIGHT" "glCopyPixels" "glCopyTexImage1D" "glCopyTexImage2D" "glCopyTexSubImage1D" "glCopyTexSubImage2D" "glReadPixels" + "predef::GL.glPushName": "GL_INVALID_OPERATION" "GL_MAX_NAME_STACK_DEPTH" "GL_SELECT" "GL_STACK_OVERFLOW" "GL_STACK_UNDERFLOW" + "predef::GL.glRasterPos": "GL_CURRENT_COLOR" "GL_CURRENT_INDEX" "GL_CURRENT_RASTER_COLOR" "GL_CURRENT_RASTER_DISTANCE" "GL_CURRENT_RASTER_INDEX" "GL_CURRENT_RASTER_POSITION_VALID" "GL_CURRENT_RASTER_TEXTURE_COORDS" "GL_CURRENT_TEXTURE_COORDS" "GL_INVALID_OPERATION" "glBitmap" "glRasterPos2" "glRasterPos3" "glRasterPos4" + "predef::GL.glReadBuffer": "GL_AUX" "GL_AUX0" "GL_AUX3" "GL_AUX_BUFFERS" "GL_BACK" "GL_BACK_LEFT" "GL_BACK_RIGHT" "GL_FRONT" "GL_FRONT_LEFT" "GL_FRONT_RIGHT" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LEFT" "GL_RIGHT" "glReadPixels"   "predef::GL.glRenderMode": "GL_FEEDBACK" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_RENDER" "GL_SELECT" "glFeedbackBuffer" "glSelectBuffer" -  + "predef::GL.glRotate": "GL_INVALID_OPERATION" "GL_MODELVIEW" "GL_PROJECTION" + "predef::GL.glScale": "GL_INVALID_OPERATION" "GL_MODELVIEW" "GL_PROJECTION" + "predef::GL.glScissor": "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_SCISSOR_TEST"   "predef::GL.glShadeModel": "GL_FLAT" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_SMOOTH" -  + "predef::GL.glStencilFunc": "GL_ALWAYS" "GL_EQUAL" "GL_GEQUAL" "GL_GREATER" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LEQUAL" "GL_LESS" "GL_NEVER" "GL_NOTEQUAL" "GL_STENCIL_TEST" + "predef::GL.glStencilMask": "GL_INVALID_OPERATION" + "predef::GL.glStencilOp": "GL_DECR" "GL_INCR" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVERT" "GL_KEEP" "GL_REPLACE" "GL_STENCIL_BITS" "GL_STENCIL_TEST" "GL_ZERO" + "predef::GL.glTexCoord": "glTexCoord1" "glTexCoord2" "glTexCoord3" "glTexCoord4" + "predef::GL.glTexEnv": "GL_ALPHA" "GL_BLEND" "GL_DECAL" "GL_INTENSITY" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LUMINANCE" "GL_MODULATE" "GL_REPLACE" "GL_RGB" "GL_RGBA" "GL_TEXTURE_ENV" "GL_TEXTURE_ENV_COLOR" "GL_TEXTURE_ENV_MODE" "_ALPHA" "glTexImage1D" + "predef::GL.glTexGen": "GL_EYE_LINEAR" "GL_EYE_PLANE" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_OBJECT_LINEAR" "GL_OBJECT_PLANE" "GL_Q" "GL_R" "GL_S" "GL_SPHERE_MAP" "GL_T" "GL_TEXTURE_GEN_MODE" "GL_TEXTURE_GEN_Q" "GL_TEXTURE_GEN_R" "GL_TEXTURE_GEN_S" "GL_TEXTURE_GEN_T" + "predef::GL.glTexImage2D": "GL_ALPHA" "GL_ALPHA12" "GL_ALPHA16" "GL_ALPHA4" "GL_ALPHA8" "GL_BITMAP" "GL_BLUE" "GL_BYTE" "GL_COLOR_INDEX" "GL_DEPTH_COMPONENT" "GL_FLOAT" "GL_GREEN" "GL_INDEX_OFFSET" "GL_INDEX_SHIFT" "GL_INT" "GL_INTENSITY" "GL_INTENSITY12" "GL_INTENSITY16" "GL_INTENSITY4" "GL_INTENSITY8" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_LUMINANCE" "GL_LUMINANCE12" "GL_LUMINANCE12_ALPHA12" "GL_LUMINANCE12_ALPHA4" "GL_LUMINANCE16" "GL_LUMINANCE16_ALPHA16" "GL_LUMINANCE4" "GL_LUMINANCE4_ALPHA4" "GL_LUMINANCE6_ALPHA2" "GL_LUMINANCE8" "GL_LUMINANCE8_ALPHA8" "GL_LUMINANCE_ALPHA" "GL_MAX_TEXTURE_SIZE" "GL_PIXEL_MAP_I_TO_A" "GL_PIXEL_MAP_I_TO_B" "GL_PIXEL_MAP_I_TO_G" "GL_PIXEL_MAP_I_TO_R" "GL_PROXY_TEXTURE_2D" "GL_R3_G3_B2" "GL_RED" "GL_RGB" "GL_RGB10" "GL_RGB10_A2" "GL_RGB12" "GL_RGB16" "GL_RGB4" "GL_RGB5" "GL_RGB5_A1" "GL_RGB8" "GL_RGBA" "GL_RGBA12" "GL_RGBA16" "GL_RGBA2" "GL_RGBA4" "GL_RGBA8" "GL_SHORT" "GL_STENCIL_INDEX" "GL_TEXTURE_2D" "GL_UNPACK_LSB_FIRST" "GL_UNSIGNED_BYTE" "GL_UNSIGNED_INT" "GL_UNSIGNED_SHORT" "GL_c_BIAS" "GL_c_SCALE" "glGetTexLevelParameter" "glPixelStore" "glPixelTransfer" + "predef::GL.glTexParameter": "GL_CLAMP" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_LINEAR" "GL_LINEAR_MIPMAP_LINEAR" "GL_LINEAR_MIPMAP_NEAREST" "GL_NEAREST" "GL_NEAREST_MIPMAP_LINEAR" "GL_NEAREST_MIPMAP_NEAREST" "GL_REPEAT" "GL_TEXTURE_1D" "GL_TEXTURE_2D" "GL_TEXTURE_BORDER_COLOR" "GL_TEXTURE_MAG_FILTER" "GL_TEXTURE_MIN_FILTER" "GL_TEXTURE_PRIORITY" "GL_TEXTURE_WRAP_S" "GL_TEXTURE_WRAP_T" "glPrioritizeTextures" "glTexImage1D" + "predef::GL.glTexSubImage2D": "GL_ALPHA" "GL_BITMAP" "GL_BLUE" "GL_BYTE" "GL_COLOR_INDEX" "GL_FLOAT" "GL_GREEN" "GL_INT" "GL_INVALID_ENUM" "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_LUMINANCE" "GL_LUMINANCE_ALPHA" "GL_MAX_TEXTURE_SIZE" "GL_RED" "GL_RGB" "GL_RGBA" "GL_SHORT" "GL_TEXTURE_2D" "GL_TEXTURE_HEIGHT" "GL_TEXTURE_WIDTH" "GL_UNSIGNED_BYTE" "GL_UNSIGNED_INT" "GL_UNSIGNED_SHORT" + "predef::GL.glTranslate": "GL_INVALID_OPERATION" "GL_MODELVIEW" "GL_PROJECTION" + "predef::GL.glViewport": "GL_INVALID_OPERATION" "GL_INVALID_VALUE" "GL_MAX_VIEWPORT_DIMS" "glGet"   "predef::GTK": "GTKSupport"   "predef::GTK.SelectionData.selection": "GDK.Atom"   "predef::GTK.SelectionData.target": "GDK.Atom"