autodoc.git/
resolution.log.txt
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2014-07-29
2014-07-29 14:13:00 by Per Hedbor <ph@opera.com>
b2c9b23e3119bc2e9bfa61935360e8b6c550f3f1 (
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Branch:
8.0
Add locking support to FUSE.
Also implement the nano-second version of utime.
434:
"greyint": "predef::Image.Image.random":1, "handle_alert()": "predef::SSL.Connection.got_data":1, "headers": "predef::Stdio.sendfile":2,
+
"how->owner": "predef::Fuse.Operations.lock":1,
+
"how->type": "predef::Fuse.Operations.lock":2,
"id": "predef::Mysql.SqlTable.get_multi":1, "idenfier": "predef::Program.defined":1, "idenfifier": "predef::Program.defined":1,
465:
"open_socket()": "predef::Stdio.UDP.set_buffer":1, "openat()": "predef::Stdio.Fd.fd_factory":2, "pathname": "predef::System.resolvepath":1,
+
"pid": "predef::Fuse.Operations.lock":1,
"pipe()": "predef::Stdio.Fd.fd_factory":2, "predef::__pragma_save_parent__": "cpp::":1, "predef::foreach()": "lfun::_get_iterator":1,
682:
"predef::Filesystem.Monitor.symlinks.stable_data_change": "stable_time" "predef::Filesystem.Tar._Tar.extract": "symlink" "predef::Fuse": "\"___Fuse\""
+
"predef::Fuse.Operations.lock": "how->owner" "how->type" "pid"
"predef::GL": "glAreTexturesResident" "glBitmap" "glBlendColorEXT" "glCallLists" "glClipPlane" "glColorPointer" "glDeleteTextures" "glDrawElements" "glEdgeFlagPointer" "glEdgeFlagv" "glEvalMesh" "glFeedbackBuffer" "glGenTextures" "glGetBooleanv" "glGetClipPlane" "glGetDoublev" "glGetFloatv" "glGetIntegerv" "glGetLight" "glGetMap" "glGetMaterial" "glGetPixelMap" "glGetPointerv" "glGetPolygonStipple" "glGetTexEnv" "glGetTexGen" "glGetTexImage" "glGetTexLevelParameter" "glGetTexParameter" "glIndexPointer" "glInterleavedArrays" "glMap1" "glMap2" "glMapGrid" "glNormalPointer" "glPixelMap" "glPixelStore" "glPixelTransfer" "glPolygonStipple" "glPrioritizeTextures" "glReadPixels" "glRect" "glSelectBuffer" "glTexCoordPointer" "glTexImage1D" "glTexSubImage1D" "glVertexPointer" "predef::GL.glAccum": "glGetIntegerv" "predef::GL.glBegin": "glCallLists" "glColorPointer" "glEdgeFlagPointer" "glIndexPointer" "glInterleavedArrays" "glNormalPointer" "glPixelStore" "glTexCoordPointer" "glVertexPointer"