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2018-08-05

2018-08-05 14:46:11 by Martin Nilsson <nilsson@fastmail.com>

Avoid sending function name to check_all_args

63: Inside #if defined(HAVE_GL)
   GLboolean b[4];    GLfloat f[16];    -  check_all_args("glGet", args, BIT_INT, 0); +  check_all_args(NULL, args, BIT_INT, 0);       arg1=Pike_sp[0-args].u.integer;