pike.git / ANNOUNCE

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pike.git/ANNOUNCE:1: - Pike 0.6 BETA + Pike 7.0 stable version    - Pike 0.6 BETA is now available for public beta testing, though - unfortunately it is not quite complete. Due to Swedish export - restrictions we are unable to supply the cryptographic toolkit and the - full library of algorithms. -  - Pike version 0.6 BETA does not come with a manual yet, there is a manual - for Pike 0.5, which will be updated to cover all new features in 0.6 as - soon as possible. There are many changes from Pike 0.5 to Pike 0.6, but - here are some of the most important ones you should be aware of: -  -  o The compiler is now two-pass, which means that you can access -  variables and functions declared later in the source without -  having to use prototypes. The two-pass compiler also makes -  it possible to use the name of a class from inside itself. -  -  o It is now possible to access variables and functions in the -  'parent' class. This greatly simplifies coding in many -  situations. -  -  o The process handling has been changed to being object- -  oriented. For this purpose, a new function has been created: -  Process.create_process. The returned object can be used -  as an argument to kill, and has methods which will report -  the status of the child process. -  -  o Similar to process handling, threads have been changed to use -  an object-oriented approach. -  -  o The 'varargs' keyword has been removed. -  -  o You can now 'import "dirname"'. -  -  o The module system has been modified so that the current -  directory is no longer searched for modules. To use a module -  in the current directory, you must either use 'import "."' -  or specify the module as '.module' instead of just 'module'. -  -  o Lots of bugs have been fixed. :) -  -  o Implicit blocks have been implemented around if, switch, for, -  do-while and foreach, this means that the scope of variables -  such as 'x' in 'if(string x)' ends after the if construct. -  -  o popen, system and spawn in the Process module have been changed -  to *NOT* execute /bin/sh on the given string. This is to ensure -  compatibility with Win32 systems. -  -  +    While still young, Pike matured over the last few years, and - development is now co-ordinated by a team at Idonex AB. Pike is still - released under the GNU General Public License (GPL). It is, and will - continue to be, freely distributed. Briefly, this means that you are + development is co-ordinated by a team at Roxen Internet Software AB. + Pike is released under the GNU General Public License (GPL). It is, and + will continue to be, freely distributed. Briefly, this means that you are   free to use and modify the source code in any way you please, see the - file COPYING for details. Idonex maintains the right to the brand name - and the copyright, guaranteeing that Pike will be continuously - developed and enhanced, and remain free software. + file COPYING for details. Roxen Internet Software maintains the right + to the brand name and the copyright, guaranteeing that Pike will be + continuously developed and enhanced, and remain free software.      Pike is easily learned, and just as easily used to develop powerful   applications. Pike is designed to be useful and powerful. As the   syntax of Pike is similar to that of C, most programmers will find it   easy to use. As Pike is a high-level, interpreted and modular   object-oriented language, powerful applications can be rapidly   developed. Pike has evolved rather than been designed. The changes to   Pike that have been made have been guided by its users' needs. In   general, the better you get to know Pike, the more you will appreciate - it, from a user's perspective. + it, from a users perspective.      Pike is just as suitable for intricate and large applications as for   creating use-once scripts. When needed, you can also write   Pike modules in C, to gain better performance or access C   libraries. This is transparent to the module's users; the modules   written in C and those written in Pike are accessed in exactly the   same way.      A list of pros and cons with Pike follows:   
pike.git/ANNOUNCE:81:    + Interpreted - No compilation and linking needed to run code    + Object Oriented - Straightforward and powerful object    orientation, including multiple inheritance    + Modular - Extendible with modules written in C or Pike    + Powerful - High-level language, concise code    + Incremental - Allows on-the-fly modifications and recompilations    + Source Code Available - To promote sharing of useful code    + Portable - Platform independent and available on most flavors of Unix    At present the following platforms are supported:    -  Solaris 2.5 & 2.6 (Sun SPARC & Intel x86) -  Digital UNIX 4.0 -  AIX 4.2.1 -  IRIX 6.3 -  SCO UnixWare -  FreeBSD 2.2.2 +  Solaris 2.5.1 & up (Sun SPARC & Intel x86) +  Tru64 +  AIX 4.3 +  IRIX 6.5 +  FreeBSD 4.0    HP-UX 10.20 -  Linux Red Hat 4.2 (Intel x86) +  Linux Red Hat 4.2, 5.2, 6.1 and others (Intel x86)       + Powerful, Flexible and Efficient Data Types    + Automatic Memory Management    + Scalable - as useful for small scripts as for powerful and    complex applications.    + Text Processing - e.g. for filtering    + Exception Handling    + Multi-Threaded Application Development Possible      How Pike relates to other programming languages:       + Optimized - Faster run-times than Perl, Python, tcl and Java    + Faster Development than using C or C++    + C-like Syntax - Easy to learn      Below you will find a list of some desired but missing features, or - cons, of Pike. As indicated by the version number 0.5, Pike is still - under development and the goal is to incorporate those in future - versions. + cons, of Pike. Pike is still under development and the goal is to + incorporate those in future versions.       - No Pike native compiler or debugger available -  - Limited image format import and export support +     - Not optimal for heavy numeric processing jobs -  - Not for GUI based applications +     - Limited range of special effect image filters for image    processing         Some successful applications using Pike include:       + Network Applications - as Client/Server applications -  e.g. the Roxen Challenger Server and a range of server extensions +  e.g. the Roxen WebServer and a range of server extensions    Mail Gateways    Client/server Protocol Implementations    Multi-User-Dungeons    + System Administration Tools & Utilities - Even as quick one-shots    e.g. adduser or adddomain scripts that setup users/domains    Real-time Client/Server Status Monitor    + Assorted Text Processing Utilities    + CGI Programs      Pike is distributed accompanied by a set of modules, some of which are
pike.git/ANNOUNCE:144:   Image - Image Processing Module      The Image module lets you perform common image manipulation and   processing operations from Pike programs. The supported operations   include cutting and pasting, scaling, rotation, linear filtering of   most kinds, rendering text, etc. Anti-aliasing can be used when   performing any kind of drawing operation. Using the Image module, you   can automate jobs that would otherwise have required tedious work in   an interactive image processing program such as Adobe PhotoShop.    - Currently, the only input format is ppm. Output formats are ppm and - gif. +     -  +    Sql - Interface to SQL Databases      The SQL interface makes it possible to use common SQL databases from - within your applications. It includes support for mSQL, MySQL and - Postgres. + within your applications. It includes support for mSQL, MySQL, Postgres, + Oracle and ODBC.         MIME - Multimedia Internet Mail Extension Module      This module makes it easy to create and decode e-mail, including   attachments.         Gz - Data Compression Module