pike.git / lib / modules / GLUE.pmod / Driver.pmod / SDL.pike

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pike.git/lib/modules/GLUE.pmod/Driver.pmod/SDL.pike:199:   {    key_evt = event;    configure_event = config;   }      int set_resolution( int x, int y )   {    return set_mode( is_full, bpp, x, y, 0 );   }    - int set_mode( int fullscreen, int depth, + int set_mode( bool fullscreen, int depth,    int width, int height, int _gl_flags )   {    if( depth == 16 )    {    SDL.gl_set_attribute( SDL.GL_RED_SIZE, 5 );    SDL.gl_set_attribute( SDL.GL_GREEN_SIZE, 6 );    SDL.gl_set_attribute( SDL.GL_BLUE_SIZE, 5 );    }    is_full = fullscreen;   // if(fullscreen)