pike.git / src / interpret.h

version» Context lines:

pike.git/src/interpret.h:1:   /*\   ||| This file a part of Pike, and is copyright by Fredrik Hubinette   ||| Pike is distributed as GPL (General Public License)   ||| See the files COPYING and DISCLAIMER for more information.   \*/      /* -  * $Id: interpret.h,v 1.76 2001/01/24 08:17:27 hubbe Exp $ +  * $Id: interpret.h,v 1.77 2001/04/02 22:09:35 grubba Exp $    */   #ifndef INTERPRET_H   #define INTERPRET_H      #include "global.h"   #include "program.h"   #include "pike_error.h"      struct Pike_interpreter {    /* Swapped variables */
pike.git/src/interpret.h:154:   #define push_object(O) do{ struct object *_=(O); debug_malloc_touch(_); Pike_sp->u.object=_; Pike_sp++->type=PIKE_T_OBJECT; }while(0)   #define push_float(F) do{ FLOAT_TYPE _=(F); Pike_sp->u.float_number=_; Pike_sp++->type=PIKE_T_FLOAT; }while(0)   #define push_text(T) push_string(make_shared_string((T)))   #define push_constant_text(T) do{ Pike_sp->subtype=0; MAKE_CONSTANT_SHARED_STRING(Pike_sp->u.string,T); Pike_sp++->type=PIKE_T_STRING; }while(0)      #define ref_push_program(P) do{ struct program *_=(P); debug_malloc_touch(_); _->refs++; Pike_sp->u.program=_; Pike_sp++->type=PIKE_T_PROGRAM; }while(0)   #define ref_push_mapping(M) do{ struct mapping *_=(M); debug_malloc_touch(_); _->refs++; Pike_sp->u.mapping=_; Pike_sp++->type=PIKE_T_MAPPING; }while(0)   #define ref_push_array(A) do{ struct array *_=(A); debug_malloc_touch(_); _->refs++; Pike_sp->u.array=_ ;Pike_sp++->type=PIKE_T_ARRAY; }while(0)   #define ref_push_multiset(L) do{ struct multiset *_=(L); debug_malloc_touch(_); _->refs++; Pike_sp->u.multiset=_; Pike_sp++->type=PIKE_T_MULTISET; }while(0)   #define ref_push_string(S) do{ struct pike_string *_=(S); debug_malloc_touch(_); _->refs++; Pike_sp->subtype=0; Pike_sp->u.string=_; Pike_sp++->type=PIKE_T_STRING; }while(0) + #define ref_push_type_value(T) do{ ref_push_string(T); Pike_sp[-1].type = PIKE_T_TYPE; }while(0)   #define ref_push_object(O) do{ struct object *_=(O); debug_malloc_touch(_); _->refs++; Pike_sp->u.object=_; Pike_sp++->type=PIKE_T_OBJECT; }while(0)      #define push_svalue(S) do { struct svalue *_=(S); assign_svalue_no_free(Pike_sp,_); Pike_sp++; }while(0)      #define stack_dup() push_svalue(Pike_sp-1)   #define stack_swap() do { struct svalue _=Pike_sp[-1]; Pike_sp[-1]=Pike_sp[-2]; Pike_sp[-2]=_; } while(0)      /* This pops a number of arguments from the stack but keeps the top    * element on top. Used for popping the arguments while keeping the    * return value.