pike.git / src / modules / Image / colors.c

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pike.git/src/modules/Image/colors.c:1:   /*   **! module Image   **! note - **! $Id: colors.c,v 1.30 2000/02/03 19:02:22 grubba Exp $ + **! $Id: colors.c,v 1.31 2000/07/07 13:56:45 grubba Exp $   **! submodule Color   **!   **! This module keeps names and easy handling   **! for easy color support. It gives you an easy   **! way to get colors from names.   **!   **! A color is here an object, containing color   **! information and methods for conversion, see below.   **!   **! <ref>Image.Color</ref> can be called to make a color object.
pike.git/src/modules/Image/colors.c:172:   **! class Color   **! This is the color object. It has six readable variables,   **! <tt>r</tt>, <tt>g</tt>, <tt>b</tt>, for the <i>red</i>,   **! <i>green</i> and <i>blue</i> values,   **! and <tt>h</tt>, <tt>s</tt>, <tt>v</tt>, for   **! the <i>hue</i>, <i>saturation</i> anv <i>value</i> values.   */      #include "global.h"    - RCSID("$Id: colors.c,v 1.30 2000/02/03 19:02:22 grubba Exp $"); + RCSID("$Id: colors.c,v 1.31 2000/07/07 13:56:45 grubba Exp $");      #include "image_machine.h"      #include <math.h>      #include "stralloc.h"   #include "pike_macros.h"   #include "object.h"   #include "constants.h"   #include "interpret.h"
pike.git/src/modules/Image/colors.c:307:    f_aggregate(n);       colornames=sp[-1].u.array;    sp--;    dmalloc_touch_svalue(sp);   }      #ifdef THIS   #undef THIS /* Needed for NT */   #endif - #define THIS ((struct color_struct*)(fp->current_storage)) - #define THISOBJ (fp->current_object) + #define THIS ((struct color_struct*)(Pike_fp->current_storage)) + #define THISOBJ (Pike_fp->current_object)      static void init_color_struct(struct object *dummy)   {    THIS->rgb.r=THIS->rgb.g=THIS->rgb.b=0;    THIS->name=NULL;   }      static void exit_color_struct(struct object *dummy)   {    if (THIS->name)