pike.git / src / post_modules / GL / top.c

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pike.git/src/post_modules/GL/top.c:1:   /* -  * $Id: top.c,v 1.5 1999/07/23 23:28:38 marcus Exp $ +  * $Id: top.c,v 1.6 1999/07/24 17:54:12 marcus Exp $    *    */      #include <GL/gl.h>   #include <GL/glx.h>      #include "global.h"      #include "config.h"    - RCSID("$Id: top.c,v 1.5 1999/07/23 23:28:38 marcus Exp $"); + RCSID("$Id: top.c,v 1.6 1999/07/24 17:54:12 marcus Exp $");   #include "stralloc.h"   #include "pike_macros.h"   #include "object.h"   #include "program.h"   #include "interpret.h"   #include "builtin_functions.h" -  + #include "module_support.h"   #include "error.h"         static void f_glGet(INT32 args)   {    INT32 arg1;    GLint i;    GLboolean b[4];    GLfloat f[16];   
pike.git/src/post_modules/GL/top.c:208:    case GL_MAX_CLIP_PLANES:    case GL_MAX_EVAL_ORDER:    case GL_MAX_LIGHTS:    case GL_MAX_LIST_NESTING:    case GL_MAX_MODELVIEW_STACK_DEPTH:    case GL_MAX_NAME_STACK_DEPTH:    case GL_MAX_PIXEL_MAP_TABLE:    case GL_MAX_PROJECTION_STACK_DEPTH:    case GL_MAX_TEXTURE_SIZE:    case GL_MAX_TEXTURE_STACK_DEPTH: -  case GL_MAX_LIGHTS: -  case GL_MAX_LIST_NESTING: -  case GL_MAX_MODELVIEW_STACK_DEPTH: -  case GL_MAX_NAME_STACK_DEPTH: -  case GL_MAX_PIXEL_MAP_TABLE: -  case GL_MAX_PROJECTION_STACK_DEPTH: -  case GL_MAX_TEXTURE_SIZE: -  case GL_MAX_TEXTURE_STACK_DEPTH: +     case GL_MAX_VIEWPORT_DIMS:    case GL_MODELVIEW_MATRIX:    case GL_MODELVIEW_STACK_DEPTH:    case GL_NAME_STACK_DEPTH:    case GL_NORMAL_ARRAY:    case GL_NORMAL_ARRAY_STRIDE:    case GL_NORMAL_ARRAY_TYPE:    case GL_NORMALIZE:    case GL_PACK_ALIGNMENT:    case GL_PACK_LSB_FIRST:
pike.git/src/post_modules/GL/top.c:279:    case GL_STENCIL_FUNC:    case GL_STENCIL_PASS_DEPTH_FAIL:    case GL_STENCIL_PASS_DEPTH_PASS:    case GL_STENCIL_REF:    case GL_STENCIL_TEST:    case GL_STENCIL_VALUE_MASK:    case GL_STENCIL_WRITEMASK:    case GL_STEREO:    case GL_SUBPIXEL_BITS:    case GL_TEXTURE_1D: -  case GL_TEXTURE_1D_BINDING: +  /* case GL_TEXTURE_1D_BINDING: */    case GL_TEXTURE_2D: -  case GL_TEXTURE_2D_BINDING: +  /* case GL_TEXTURE_2D_BINDING: */    case GL_TEXTURE_COORD_ARRAY:    case GL_TEXTURE_COORD_ARRAY_SIZE:    case GL_TEXTURE_COORD_ARRAY_STRIDE:    case GL_TEXTURE_COORD_ARRAY_TYPE:    case GL_TEXTURE_GEN_Q:    case GL_TEXTURE_GEN_R:    case GL_TEXTURE_GEN_S:    case GL_TEXTURE_GEN_T:    case GL_TEXTURE_MATRIX:    case GL_TEXTURE_STACK_DEPTH: